570 lines
20 KiB
Java
570 lines
20 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.parts.misc;
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import java.util.Collections;
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import java.util.List;
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import java.util.Objects;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockReader;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.IncludeExclude;
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import appeng.api.config.Settings;
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import appeng.api.config.StorageFilter;
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import appeng.api.config.Upgrades;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.events.MENetworkCellArrayUpdate;
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import appeng.api.networking.events.MENetworkChannelsChanged;
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import appeng.api.networking.events.MENetworkEventSubscribe;
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import appeng.api.networking.events.MENetworkPowerStatusChange;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IBaseMonitor;
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import appeng.api.networking.ticking.IGridTickable;
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import appeng.api.networking.ticking.ITickManager;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.parts.IPartCollisionHelper;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.IPartModel;
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import appeng.api.storage.ICellContainer;
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import appeng.api.storage.ICellInventory;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.IMEMonitorHandlerReceiver;
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import appeng.api.storage.IStorageChannel;
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import appeng.api.storage.IStorageMonitorable;
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import appeng.api.storage.IStorageMonitorableAccessor;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.IConfigManager;
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import appeng.capabilities.Capabilities;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.ContainerStorageBus;
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import appeng.core.AppEng;
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import appeng.core.settings.TickRates;
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import appeng.helpers.IInterfaceHost;
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import appeng.helpers.IPriorityHost;
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import appeng.helpers.Reflected;
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import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.me.helpers.MachineSource;
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import appeng.me.storage.ITickingMonitor;
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import appeng.me.storage.MEInventoryHandler;
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import appeng.me.storage.MEMonitorIInventory;
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import appeng.parts.PartModel;
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import appeng.parts.automation.PartUpgradeable;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.util.Platform;
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import appeng.util.inv.InvOperation;
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import appeng.util.prioritylist.FuzzyPriorityList;
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import appeng.util.prioritylist.PrecisePriorityList;
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public class PartStorageBus extends PartUpgradeable
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implements IGridTickable, ICellContainer, IMEMonitorHandlerReceiver<IAEItemStack>, IPriorityHost {
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public static final ResourceLocation MODEL_BASE = new ResourceLocation(AppEng.MOD_ID, "part/storage_bus_base");
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@PartModels
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public static final IPartModel MODELS_OFF = new PartModel(MODEL_BASE,
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new ResourceLocation(AppEng.MOD_ID, "part/storage_bus_off"));
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@PartModels
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public static final IPartModel MODELS_ON = new PartModel(MODEL_BASE,
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new ResourceLocation(AppEng.MOD_ID, "part/storage_bus_on"));
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@PartModels
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public static final IPartModel MODELS_HAS_CHANNEL = new PartModel(MODEL_BASE,
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new ResourceLocation(AppEng.MOD_ID, "part/storage_bus_has_channel"));
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private final IActionSource mySrc;
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private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory(this, 63);
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private int priority = 0;
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private boolean cached = false;
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private ITickingMonitor monitor = null;
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private MEInventoryHandler<IAEItemStack> handler = null;
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private int handlerHash = 0;
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private boolean wasActive = false;
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private byte resetCacheLogic = 0;
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@Reflected
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public PartStorageBus(final ItemStack is) {
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super(is);
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this.getConfigManager().registerSetting(Settings.ACCESS, AccessRestriction.READ_WRITE);
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this.getConfigManager().registerSetting(Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL);
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this.getConfigManager().registerSetting(Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY);
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this.mySrc = new MachineSource(this);
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}
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@Override
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@MENetworkEventSubscribe
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public void powerRender(final MENetworkPowerStatusChange c) {
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this.updateStatus();
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}
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private void updateStatus() {
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final boolean currentActive = this.getProxy().isActive();
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if (this.wasActive != currentActive) {
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this.wasActive = currentActive;
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try {
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this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
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this.getHost().markForUpdate();
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} catch (final GridAccessException e) {
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// :P
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}
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}
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}
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@MENetworkEventSubscribe
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public void updateChannels(final MENetworkChannelsChanged changedChannels) {
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this.updateStatus();
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}
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@Override
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protected int getUpgradeSlots() {
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return 5;
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}
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@Override
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public void updateSetting(final IConfigManager manager, final Settings settingName, final Enum<?> newValue) {
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this.resetCache(true);
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this.getHost().markForSave();
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc,
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final ItemStack removedStack, final ItemStack newStack) {
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super.onChangeInventory(inv, slot, mc, removedStack, newStack);
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if (inv == this.Config) {
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this.resetCache(true);
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}
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}
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@Override
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public void upgradesChanged() {
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super.upgradesChanged();
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this.resetCache(true);
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}
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@Override
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public void readFromNBT(final CompoundNBT data) {
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super.readFromNBT(data);
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this.Config.readFromNBT(data, "config");
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this.priority = data.getInt("priority");
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}
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@Override
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public void writeToNBT(final CompoundNBT data) {
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super.writeToNBT(data);
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this.Config.writeToNBT(data, "config");
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data.putInt("priority", this.priority);
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}
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@Override
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public IItemHandler getInventoryByName(final String name) {
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if (name.equals("config")) {
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return this.Config;
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}
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return super.getInventoryByName(name);
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}
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private void resetCache(final boolean fullReset) {
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if (this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null
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|| this.getHost().getTile().getWorld().isRemote) {
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return;
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}
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if (fullReset) {
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this.resetCacheLogic = 2;
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} else {
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this.resetCacheLogic = 1;
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}
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try {
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this.getProxy().getTick().alertDevice(this.getProxy().getNode());
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} catch (final GridAccessException e) {
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// :P
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}
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}
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@Override
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public boolean isValid(final Object verificationToken) {
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return this.handler == verificationToken;
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}
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@Override
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public void postChange(final IBaseMonitor<IAEItemStack> monitor, final Iterable<IAEItemStack> change,
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final IActionSource source) {
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try {
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if (this.getProxy().isActive()) {
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this.getProxy().getStorage().postAlterationOfStoredItems(
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AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class), change, this.mySrc);
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}
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} catch (final GridAccessException e) {
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// :(
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}
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}
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@Override
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public void onListUpdate() {
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// not used here.
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}
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@Override
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public void getBoxes(final IPartCollisionHelper bch) {
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bch.addBox(3, 3, 15, 13, 13, 16);
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bch.addBox(2, 2, 14, 14, 14, 15);
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bch.addBox(5, 5, 12, 11, 11, 14);
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}
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@Override
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public void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor) {
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if (pos.offset(this.getSide().getFacing()).equals(neighbor)) {
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final TileEntity te = w.getTileEntity(neighbor);
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// In case the TE was destroyed, we have to do a full reset immediately.
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if (te == null) {
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this.resetCache(true);
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this.resetCache();
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} else {
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this.resetCache(false);
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}
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}
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}
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@Override
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public float getCableConnectionLength(AECableType cable) {
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return 4;
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}
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@Override
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public boolean onPartActivate(final PlayerEntity player, final Hand hand, final Vec3d pos) {
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if (Platform.isServer()) {
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ContainerOpener.openContainer(ContainerStorageBus.TYPE, player, ContainerLocator.forPart(this));
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}
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return true;
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}
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@Override
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public TickingRequest getTickingRequest(final IGridNode node) {
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return new TickingRequest(TickRates.StorageBus.getMin(), TickRates.StorageBus.getMax(), this.monitor == null,
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true);
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}
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@Override
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public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
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if (this.resetCacheLogic != 0) {
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this.resetCache();
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}
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if (this.monitor != null) {
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return this.monitor.onTick();
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}
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return TickRateModulation.SLEEP;
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}
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private void resetCache() {
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final boolean fullReset = this.resetCacheLogic == 2;
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this.resetCacheLogic = 0;
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final IMEInventory<IAEItemStack> in = this.getInternalHandler();
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IItemList<IAEItemStack> before = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createList();
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if (in != null) {
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before = in.getAvailableItems(before);
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}
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this.cached = false;
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if (fullReset) {
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this.handlerHash = 0;
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}
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final IMEInventory<IAEItemStack> out = this.getInternalHandler();
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if (in != out) {
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IItemList<IAEItemStack> after = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createList();
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if (out != null) {
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after = out.getAvailableItems(after);
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}
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Platform.postListChanges(before, after, this, this.mySrc);
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}
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}
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private IMEInventory<IAEItemStack> getInventoryWrapper(TileEntity target) {
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Direction targetSide = this.getSide().getFacing().getOpposite();
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// Prioritize a handler to directly link to another ME network
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final LazyOptional<IStorageMonitorableAccessor> accessorOpt = target
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.getCapability(Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide);
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if (accessorOpt.isPresent()) {
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IStorageMonitorableAccessor accessor = accessorOpt.orElse(null);
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IStorageMonitorable inventory = accessor.getInventory(this.mySrc);
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if (inventory != null) {
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return inventory.getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
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}
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// So this could / can be a design decision. If the tile does support our custom
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// capability,
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// but it does not return an inventory for the action source, we do NOT fall
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// back to using
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// IItemHandler's, as that might circumvent the security setings, and might also
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// cause
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// performance issues.
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return null;
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}
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// Check via cap for IItemHandler
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final LazyOptional<IItemHandler> handlerExtOpt = target
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.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, targetSide);
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if (handlerExtOpt.isPresent()) {
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return new ItemHandlerAdapter(handlerExtOpt.orElse(null), this);
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}
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return null;
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}
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// TODO, LazyOptionals are cacheable this might need changing?
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private int createHandlerHash(TileEntity target) {
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if (target == null) {
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return 0;
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}
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final Direction targetSide = this.getSide().getFacing().getOpposite();
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final LazyOptional<IStorageMonitorableAccessor> accessorOpt = target
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.getCapability(Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide);
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if (accessorOpt.isPresent()) {
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return Objects.hash(target, accessorOpt.orElse(null));
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}
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final LazyOptional<IItemHandler> itemHandlerOpt = target
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.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, targetSide);
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if (itemHandlerOpt.isPresent()) {
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IItemHandler itemHandler = itemHandlerOpt.orElse(null);
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return Objects.hash(target, itemHandler, itemHandler.getSlots());
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}
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return 0;
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}
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public MEInventoryHandler<IAEItemStack> getInternalHandler() {
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if (this.cached) {
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return this.handler;
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}
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final boolean wasSleeping = this.monitor == null;
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this.cached = true;
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final TileEntity self = this.getHost().getTile();
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final TileEntity target = self.getWorld().getTileEntity(self.getPos().offset(this.getSide().getFacing()));
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final int newHandlerHash = this.createHandlerHash(target);
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if (newHandlerHash != 0 && newHandlerHash == this.handlerHash) {
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return this.handler;
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}
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this.handlerHash = newHandlerHash;
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this.handler = null;
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this.monitor = null;
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if (target != null) {
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IMEInventory<IAEItemStack> inv = this.getInventoryWrapper(target);
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if (inv instanceof MEMonitorIInventory) {
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final MEMonitorIInventory h = (MEMonitorIInventory) inv;
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h.setMode((StorageFilter) this.getConfigManager().getSetting(Settings.STORAGE_FILTER));
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}
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if (inv instanceof ITickingMonitor) {
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this.monitor = (ITickingMonitor) inv;
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this.monitor.setActionSource(new MachineSource(this));
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}
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if (inv != null) {
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this.checkInterfaceVsStorageBus(target, this.getSide().getOpposite());
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this.handler = new MEInventoryHandler<IAEItemStack>(inv,
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AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
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this.handler.setBaseAccess((AccessRestriction) this.getConfigManager().getSetting(Settings.ACCESS));
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this.handler.setWhitelist(this.getInstalledUpgrades(Upgrades.INVERTER) > 0 ? IncludeExclude.BLACKLIST
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: IncludeExclude.WHITELIST);
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this.handler.setPriority(this.priority);
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final IItemList<IAEItemStack> priorityList = AEApi.instance().storage()
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.getStorageChannel(IItemStorageChannel.class).createList();
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final int slotsToUse = 18 + this.getInstalledUpgrades(Upgrades.CAPACITY) * 9;
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for (int x = 0; x < this.Config.getSlots() && x < slotsToUse; x++) {
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final IAEItemStack is = this.Config.getAEStackInSlot(x);
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if (is != null) {
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priorityList.add(is);
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}
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}
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if (this.getInstalledUpgrades(Upgrades.FUZZY) > 0) {
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this.handler.setPartitionList(new FuzzyPriorityList<IAEItemStack>(priorityList,
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(FuzzyMode) this.getConfigManager().getSetting(Settings.FUZZY_MODE)));
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} else {
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this.handler.setPartitionList(new PrecisePriorityList<IAEItemStack>(priorityList));
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}
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if (inv instanceof IBaseMonitor) {
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((IBaseMonitor<IAEItemStack>) inv).addListener(this, this.handler);
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}
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}
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}
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// update sleep state...
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if (wasSleeping != (this.monitor == null)) {
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try {
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final ITickManager tm = this.getProxy().getTick();
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if (this.monitor == null) {
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tm.sleepDevice(this.getProxy().getNode());
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} else {
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tm.wakeDevice(this.getProxy().getNode());
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}
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} catch (final GridAccessException e) {
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// :(
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}
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}
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try {
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// force grid to update handlers...
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this.getProxy().getGrid().postEvent(new MENetworkCellArrayUpdate());
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} catch (final GridAccessException e) {
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// :3
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}
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return this.handler;
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}
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private void checkInterfaceVsStorageBus(final TileEntity target, final AEPartLocation side) {
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IInterfaceHost achievement = null;
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if (target instanceof IInterfaceHost) {
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achievement = (IInterfaceHost) target;
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}
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if (target instanceof IPartHost) {
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final Object part = ((IPartHost) target).getPart(side);
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if (part instanceof IInterfaceHost) {
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achievement = (IInterfaceHost) part;
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}
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}
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if (achievement != null && achievement.getActionableNode() != null) {
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// Platform.addStat( achievement.getActionableNode().getPlayerID(),
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// Achievements.Recursive.getAchievement()
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// );
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|
// Platform.addStat( getActionableNode().getPlayerID(),
|
|
// Achievements.Recursive.getAchievement() );
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<IMEInventoryHandler> getCellArray(final IStorageChannel channel) {
|
|
if (channel == AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)) {
|
|
final IMEInventoryHandler<IAEItemStack> out = this.getProxy().isActive() ? this.getInternalHandler() : null;
|
|
if (out != null) {
|
|
return Collections.singletonList(out);
|
|
}
|
|
}
|
|
return Collections.emptyList();
|
|
}
|
|
|
|
@Override
|
|
public int getPriority() {
|
|
return this.priority;
|
|
}
|
|
|
|
@Override
|
|
public void setPriority(final int newValue) {
|
|
this.priority = newValue;
|
|
this.getHost().markForSave();
|
|
this.resetCache(true);
|
|
}
|
|
|
|
@Override
|
|
public void blinkCell(final int slot) {
|
|
}
|
|
|
|
// TODO: BC PIPE INTEGRATION
|
|
/*
|
|
* @Override
|
|
*
|
|
* @Method( iname = IntegrationType.BuildCraftTransport ) public ConnectOverride
|
|
* overridePipeConnection( PipeType type, ForgeDirection with ) { return type ==
|
|
* PipeType.ITEM && with == this.getSide() ? ConnectOverride.CONNECT :
|
|
* ConnectOverride.DISCONNECT; }
|
|
*/
|
|
@Override
|
|
public void saveChanges(final ICellInventory<?> cellInventory) {
|
|
// nope!
|
|
}
|
|
|
|
@Override
|
|
public IPartModel getStaticModels() {
|
|
if (this.isActive() && this.isPowered()) {
|
|
return MODELS_HAS_CHANNEL;
|
|
} else if (this.isPowered()) {
|
|
return MODELS_ON;
|
|
} else {
|
|
return MODELS_OFF;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getItemStackRepresentation() {
|
|
return AEApi.instance().definitions().parts().storageBus().maybeStack(1).orElse(ItemStack.EMPTY);
|
|
}
|
|
|
|
@Override
|
|
public ContainerType<?> getContainerType() {
|
|
return ContainerStorageBus.TYPE;
|
|
}
|
|
}
|