Fix armor value tooltips

This commit is contained in:
Shadows_of_Fire
2018-05-04 14:23:57 -04:00
parent 28abe036a0
commit 005a17d750
@@ -3,6 +3,7 @@ package electroblob.wizardry.item;
import java.util.List;
import java.util.UUID;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import electroblob.wizardry.Wizardry;
@@ -198,7 +199,7 @@ public class ItemWizardArmour extends ItemArmor implements ISpecialArmor {
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) {
Multimap<String, AttributeModifier> map = super.getAttributeModifiers(slot, stack);
Multimap<String, AttributeModifier> map = HashMultimap.create();
if(stack.getItemDamage() < stack.getMaxDamage() && this.armorType == slot)
map.put(SharedMonsterAttributes.ARMOR.getName(), new AttributeModifier(ARMOR_MODIFIERS[slot.getIndex()],
"Armor modifier", reductions[slot.getIndex()], 0));