Some more cleanup
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@@ -6,9 +6,9 @@ import net.minecraft.entity.player.EntityPlayer;
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import java.util.function.BiFunction;
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/**
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* Instances of this interface act as keys which allow spellData of any type to be stored in {@link WizardData} at
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* runtime. This means spells (or anything else, for that matter) may define their own storedVariables to be stored
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* with the player and handle those storedVariables themselves. This prevents {@code WizardData} from being cluttered
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* Instances of this interface act as keys which allow data of any type to be stored in {@link WizardData} at
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* runtime. This means spells (or anything else, for that matter) may define their own variables to be stored
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* with the player and handle those variables themselves. This prevents {@code WizardData} from being cluttered
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* with spell-specific fields and allows addon mods to leverage {@code WizardData} for their own spells or other data,
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* rather than defining their own capability. This system is somewhat similar to {@code DataManager}.
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* <p></p>
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