Make targets dismount whatever they are riding when they get possessed
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@@ -212,6 +212,7 @@ public class Possession extends SpellRay {
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possessor.eyeHeight = target.getEyeHeight();
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setSize(possessor, target.width, target.height);
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target.dismountRidingEntity();
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target.setDead();
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target.setNoAI(true);
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target.setAttackTarget(null);
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