fix: Fixed potion effect desyncs in the codebase (lingering clientside-only potion effects with 0 duration)
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@@ -39,9 +39,11 @@ public class Wither extends SpellRay {
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}else{
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target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.WITHER),
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getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
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((EntityLivingBase)target).addPotionEffect(new PotionEffect(MobEffects.WITHER,
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
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getProperty(EFFECT_STRENGTH).intValue() + SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY))));
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if(!world.isRemote){
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((EntityLivingBase)target).addPotionEffect(new PotionEffect(MobEffects.WITHER,
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
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getProperty(EFFECT_STRENGTH).intValue() + SpellBuff.getStandardBonusAmplifier(modifiers.get(SpellModifiers.POTENCY))));
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}
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}
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}
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