Bug Fixes and Sixth Sense Visual Improvement (#886)
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@@ -30,7 +30,7 @@ public final class Constants {
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/** The fraction by which spell blast radius is increased for each level of range upgrade. */
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public static float BLAST_RADIUS_INCREASE_PER_LEVEL = 0.25f;
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/** The fraction by which movement speed is reduced per level of frost effect. */
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public static final double FROST_SLOWNESS_PER_LEVEL = 0.5;
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public static double FROST_SLOWNESS_PER_LEVEL = 0.5;
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/** The fraction by which movement speed is reduced per level of decay effect. */
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public static final double DECAY_SLOWNESS_PER_LEVEL = 0.2;
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/** The fraction by which dig speed is reduced per level of frostbite effect. */
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@@ -56,6 +56,6 @@ public final class Constants {
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DURATION_INCREASE_PER_LEVEL = (float) Wizardry.settings.durationIncreasePerLevel;
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RANGE_INCREASE_PER_LEVEL = (float) Wizardry.settings.rangeIncreasePerLevel;
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BLAST_RADIUS_INCREASE_PER_LEVEL = (float) Wizardry.settings.blastIncreasePerLevel;
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RANGE_INCREASE_PER_LEVEL = (float) Wizardry.settings.frostSlownessIncreasePerLevel;
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FROST_SLOWNESS_PER_LEVEL = (float) Wizardry.settings.frostSlownessIncreasePerLevel;
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}
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}
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