Add guardian beam spell
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package electroblob.wizardry.spell;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.util.*;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.MobEffects;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.SoundEvent;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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public class GuardianBeam extends SpellRay {
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public static final String AIR_DEPLETION = "air_depletion";
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public GuardianBeam(){
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super("guardian_beam", SpellActions.POINT, true);
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addProperties(DAMAGE, AIR_DEPLETION);
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}
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@Override
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protected SoundEvent[] createSounds(){
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return this.createContinuousSpellSounds();
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}
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@Override
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protected void playSound(World world, EntityLivingBase entity, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
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this.playSoundLoop(world, entity, ticksInUse);
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}
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@Override
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protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
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this.playSoundLoop(world, x, y, z, ticksInUse, duration);
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}
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(EntityUtils.isLiving(target)){
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if(ticksInUse % 50 == 1){
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EntityUtils.attackEntityWithoutKnockback(target,
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MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC),
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getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
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if(!((EntityLivingBase)target).canBreatheUnderwater() && !((EntityLivingBase)target).isPotionActive(MobEffects.WATER_BREATHING)){
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target.setAir(Math.max(-20, target.getAir() - getProperty(AIR_DEPLETION).intValue()));
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}
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}
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if(world.isRemote){
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float t = (ticksInUse % 50) / 50f;
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float yellowness = t * t;
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int r = 64 + (int)(yellowness * 191.0F);
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int g = 32 + (int)(yellowness * 191.0F);
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int b = 128 - (int)(yellowness * 64.0F);
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if(ticksInUse % 3 == 0) ParticleBuilder.create(Type.GUARDIAN_BEAM).entity(caster)
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.pos(caster != null ? origin.subtract(caster.getPositionVector()) : origin).target(target)
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.clr(r, g, b).spawn(world);
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Vec3d direction = GeometryUtils.getCentre(target).subtract(origin);
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Vec3d pos = origin.add(direction.scale(world.rand.nextFloat()));
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ParticleBuilder.create(Type.MAGIC_BUBBLE, world.rand, pos.x, pos.y, pos.z, 0.15, false).spawn(world);
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}
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}
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return true;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return false; // Only works on hit
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}
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@Override
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protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
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}
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}
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