Miscellaneous cleanup and commenting
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@@ -526,8 +526,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
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// THIS is why I wrote the list/map <-> NBT methods. Look how neat this is!
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properties.setTag("allies", WizardryUtilities.listToNBT(this.allies, WizardryUtilities::UUIDtoTagCompound));
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properties.setTag("allyNames", WizardryUtilities.listToNBT(this.allyNames, NBTTagString::new));
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properties.setTag("soulboundCreatures",
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WizardryUtilities.listToNBT(this.soulboundCreatures, WizardryUtilities::UUIDtoTagCompound));
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properties.setTag("soulboundCreatures", WizardryUtilities.listToNBT(this.soulboundCreatures, WizardryUtilities::UUIDtoTagCompound));
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// Might be worth converting this over to WizardryUtilities.listToNBT.
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int[] spells = new int[this.spellsDiscovered.size()];
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