Updated mappings
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@@ -434,7 +434,7 @@ public abstract class EntityMagicArrow extends Entity implements IProjectile, IE
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this.onBlockHit();
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if(this.stuckInBlock.getMaterial() != Material.AIR){
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this.stuckInBlock.getBlock().onEntityCollidedWithBlock(this.world, raytraceresult.getBlockPos(),
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this.stuckInBlock.getBlock().onEntityCollision(this.world, raytraceresult.getBlockPos(),
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this.stuckInBlock, this);
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}
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}
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