From 1581d18a43c75c26685dc38b45ebc55c99e6fe64 Mon Sep 17 00:00:00 2001 From: Electroblob <35599699+Electroblob77@users.noreply.github.com> Date: Mon, 26 Feb 2018 18:36:13 +0000 Subject: [PATCH] Temporarily fix shadow ward not damaging its caster --- src/main/java/electroblob/wizardry/spell/ShadowWard.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/main/java/electroblob/wizardry/spell/ShadowWard.java b/src/main/java/electroblob/wizardry/spell/ShadowWard.java index abd0da5e..594da63e 100644 --- a/src/main/java/electroblob/wizardry/spell/ShadowWard.java +++ b/src/main/java/electroblob/wizardry/spell/ShadowWard.java @@ -15,6 +15,7 @@ import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemStack; +import net.minecraft.util.DamageSource; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.world.World; @@ -58,8 +59,10 @@ public class ShadowWard extends Spell { event.setCanceled(true); // Now we can preserve the original damage source (sort of) as long as we make it retaliatory. - event.getEntityLiving().attackEntityFrom( - MagicDamage.causeDirectMagicDamage(event.getSource().getTrueSource(), DamageType.MAGIC, true), event.getAmount() * 0.5f); + // For some reason this isn't working, so I've reverted to plain old magic damage for now. + //event.getEntityLiving().attackEntityFrom( + // MagicDamage.causeDirectMagicDamage(event.getSource().getTrueSource(), DamageType.MAGIC, true), event.getAmount() * 0.5f); + event.getEntityLiving().attackEntityFrom(DamageSource.MAGIC, event.getAmount() * 0.5f); ((EntityLivingBase)event.getSource().getTrueSource()).attackEntityFrom( MagicDamage.causeDirectMagicDamage(event.getEntityLiving(), DamageType.MAGIC, true), event.getAmount() * 0.5f); }