fixed visibility modifier of ImbuementActivateEvent's fields

This commit is contained in:
WinDanesz
2022-03-06 19:26:04 +01:00
parent 6690564017
commit 186138d0c0
@@ -31,19 +31,19 @@ import net.minecraftforge.fml.common.eventhandler.Event;
public class ImbuementActivateEvent extends Event {
/** The item stack being imbued */
ItemStack input;
public ItemStack input;
/** The elements of the four receptacles */
Element[] receptacleElements;
public Element[] receptacleElements;
/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
World world;
public World world;
/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
EntityPlayer lastUser;
public EntityPlayer lastUser;
/** The resulting item stack of the imbuement process */
ItemStack result;
public ItemStack result;
public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
super();