fixed visibility modifier of ImbuementActivateEvent's fields
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@@ -31,19 +31,19 @@ import net.minecraftforge.fml.common.eventhandler.Event;
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public class ImbuementActivateEvent extends Event {
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public class ImbuementActivateEvent extends Event {
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/** The item stack being imbued */
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/** The item stack being imbued */
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ItemStack input;
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public ItemStack input;
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/** The elements of the four receptacles */
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/** The elements of the four receptacles */
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Element[] receptacleElements;
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public Element[] receptacleElements;
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/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
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/** A reference to the current world object (may be null if {@code fullLootGen} is false) */
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World world;
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public World world;
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/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
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/** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */
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EntityPlayer lastUser;
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public EntityPlayer lastUser;
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/** The resulting item stack of the imbuement process */
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/** The resulting item stack of the imbuement process */
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ItemStack result;
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public ItemStack result;
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public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
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public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) {
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super();
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super();
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