fix: Forfeit sounds are properly registered for add-on forfeits

This commit is contained in:
WinDanesz
2025-10-22 23:50:04 +02:00
parent c04a9fd37b
commit 20b53596e2
@@ -78,7 +78,7 @@ public abstract class Forfeit {
public Forfeit(ResourceLocation name){
this.name = name;
this.sound = WizardrySounds.createSound("forfeit." + name.getPath());
this.sound = WizardrySounds.createSound(name.getNamespace(), "forfeit." + name.getPath());
}
public abstract void apply(World world, EntityPlayer player);