fix: Forfeit sounds are properly registered for add-on forfeits
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@@ -78,7 +78,7 @@ public abstract class Forfeit {
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public Forfeit(ResourceLocation name){
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this.name = name;
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this.sound = WizardrySounds.createSound("forfeit." + name.getPath());
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this.sound = WizardrySounds.createSound(name.getNamespace(), "forfeit." + name.getPath());
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}
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public abstract void apply(World world, EntityPlayer player);
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