Move block, item, potion and enchantment registries over to the @ObjectHolder system and reorganise the potion classes a bit
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@@ -1,7 +1,6 @@
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package electroblob.wizardry.potion;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.util.WizardryUtilities;
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import electroblob.wizardry.client.DrawingUtils;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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@@ -9,15 +8,17 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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/** Class for all potions that work on events only. */
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/**
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* As of Wizardry 4.2, this class is used by all of wizardry's potions. Potions that work solely on events
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* instantiate this class directly, all other potions extend it.
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*/
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public class PotionMagicEffect extends Potion {
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private static final ResourceLocation ICONS = new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons.png");
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private final int textureIndex;
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private final ResourceLocation texture;
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public PotionMagicEffect(boolean isBadEffect, int liquidColour, int textureIndex){
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public PotionMagicEffect(boolean isBadEffect, int liquidColour, ResourceLocation texture){
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super(isBadEffect, liquidColour);
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this.textureIndex = textureIndex;
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this.texture = texture;
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}
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@Override
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@@ -28,17 +29,20 @@ public class PotionMagicEffect extends Potion {
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@Override
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@SideOnly(Side.CLIENT)
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public void renderInventoryEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc){
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mc.renderEngine.bindTexture(ICONS);
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WizardryUtilities.drawTexturedRect(x + 6, y + 7, 18 * (textureIndex % 4), 18 * (textureIndex / 4), 18, 18, 72,
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72);
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drawIcon(x + 6, y + 7, effect, mc);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderHUDEffect(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc, float alpha){
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mc.renderEngine.bindTexture(ICONS);
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WizardryUtilities.drawTexturedRect(x + 3, y + 3, 18 * (textureIndex % 4), 18 * (textureIndex / 4), 18, 18, 72,
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72);
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net.minecraft.client.renderer.GlStateManager.color(1, 1, 1, alpha);
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drawIcon(x + 3, y + 3, effect, mc);
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}
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@SideOnly(Side.CLIENT)
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protected void drawIcon(int x, int y, PotionEffect effect, net.minecraft.client.Minecraft mc){
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mc.renderEngine.bindTexture(texture);
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DrawingUtils.drawTexturedRect(x, y, 0, 0, 18, 18, 18, 18);
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}
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}
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