Don't process unless the event type means it will actually draw something

This commit is contained in:
Electroblob77
2020-03-29 16:56:52 +01:00
parent 885e58c85c
commit 220bf15cfb
@@ -98,6 +98,9 @@ public class GuiSpellDisplay {
@SubscribeEvent @SubscribeEvent
public static void draw(RenderGameOverlayEvent.Post event){ public static void draw(RenderGameOverlayEvent.Post event){
if(event.getType() != RenderGameOverlayEvent.ElementType.TEXT
&& event.getType() != RenderGameOverlayEvent.ElementType.HOTBAR) return;
Minecraft mc = Minecraft.getMinecraft(); Minecraft mc = Minecraft.getMinecraft();
EntityPlayer player = mc.player; EntityPlayer player = mc.player;