Cleanup
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@@ -144,7 +144,7 @@ public final class Settings {
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// Gamemodes
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/**
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* <b>[Synchronised]</b> When set to true, spells a player hasn't cast yet will be unreadable until they are cast
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* (on a per-world basis). Has no effect when in creative mode. Spells of identification will be unobtainable in
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* (on a per-world basis). Has no effect when in creative mode. Scrolls of identification will be unobtainable in
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* survival mode if this is false.
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*/
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public boolean discoveryMode = true;
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