Cleanup
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@@ -40,7 +40,7 @@ import net.minecraft.world.World;
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*/
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public class SpellConstruct<T extends EntityMagicConstruct> extends Spell {
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/** A factory that creates projectile entities. */
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/** A factory that creates construct entities. */
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protected final Function<World, T> constructFactory;
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/** The base lifetime of the construct created by this spell, or -1 if the construct does not despawn. */
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protected final int baseDuration;
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