Add boulder spell

This commit is contained in:
Electroblob77
2020-07-05 00:39:06 +01:00
parent 8ae6bc9102
commit 22a125d720
16 changed files with 441 additions and 8 deletions
@@ -47,8 +47,12 @@ public final class WizardrySounds {
public static final SoundEvent ENTITY_BLACK_HOLE_AMBIENT = createSound("entity.black_hole.ambient");
public static final SoundEvent ENTITY_BLACK_HOLE_VANISH = createSound("entity.black_hole.vanish");
public static final SoundEvent ENTITY_BLACK_HOLE_BREAK_BLOCK = createSound("entity.black_hole.break_block");
public static final SoundEvent ENTITY_BUBBLE_POP = createSound("entity.bubble.pop");
public static final SoundEvent ENTITY_BLIZZARD_AMBIENT = createSound("entity.blizzard.ambient");
public static final SoundEvent ENTITY_BOULDER_ROLL = createSound("entity.boulder.roll");
public static final SoundEvent ENTITY_BOULDER_LAND = createSound("entity.boulder.land");
public static final SoundEvent ENTITY_BOULDER_HIT = createSound("entity.boulder.hit");
public static final SoundEvent ENTITY_BOULDER_BREAK_BLOCK = createSound("entity.boulder.break_block");
public static final SoundEvent ENTITY_BUBBLE_POP = createSound("entity.bubble.pop");
public static final SoundEvent ENTITY_DECAY_AMBIENT = createSound("entity.decay.ambient");
public static final SoundEvent ENTITY_ENTRAPMENT_AMBIENT = createSound("entity.entrapment.ambient");
public static final SoundEvent ENTITY_ENTRAPMENT_VANISH = createSound("entity.entrapment.vanish");