Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2
This commit is contained in:
@@ -198,6 +198,8 @@ public final class Settings {
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public boolean blindnessTweak = true;
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/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
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public boolean bonemealGrowsCrystalFlowers = true;
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/** <b>[Server-only]</b> Whether to enable Wizardry mob loot injection. Allows an easier switch instead of blacklisting all entities. */
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public boolean injectMobDrops = true;
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/**
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* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
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* to the defaults.
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@@ -807,6 +809,13 @@ public final class Settings {
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blindnessTweak = property.getBoolean();
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propOrder.add(property.getName());
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property = config.get(TWEAKS_CATEGORY, "injectMobDrops", true,
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"Whether to inject Wizardry loot to mobs, based on the loot table 'Mob Loot Table Whitelist' / 'Mob Loot Table Blacklist' settings. If disabled, the lists won't have any effect!");
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property.setLanguageKey("config." + Wizardry.MODID + ".inject_mob_drops");
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Wizardry.proxy.setToNamedBooleanEntry(property);
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injectMobDrops = property.getBoolean();
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propOrder.add(property.getName());
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property = config.get(TWEAKS_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
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property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
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property.setRequiresMcRestart(true);
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@@ -68,13 +68,15 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
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/** Data parameter for the wizard's element. */
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private static final DataParameter<Integer> ELEMENT = EntityDataManager.createKey(EntityEvilWizard.class,
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DataSerializers.VARINT);
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/** Data parameters for the wizard's current continuous spell. */
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private static final DataParameter<String> CONTINUOUS_SPELL = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.STRING);
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private static final DataParameter<Integer> SPELL_COUNTER = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.VARINT);
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/** The resource location for the evil wizard's loot table. */
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private static final ResourceLocation LOOT_TABLE = new ResourceLocation(Wizardry.MODID, "entities/evil_wizard");
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// Field implementations
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private List<Spell> spells = new ArrayList<Spell>(4);
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private Spell continuousSpell;
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private int spellCounter;
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public EntityEvilWizard(World world){
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@@ -93,6 +95,8 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
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super.entityInit();
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this.dataManager.register(HEAL_COOLDOWN, -1);
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this.dataManager.register(ELEMENT, -1);
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this.dataManager.register(CONTINUOUS_SPELL, "ebwizardry:none");
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this.dataManager.register(SPELL_COUNTER, 0);
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}
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@Override
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@@ -168,23 +172,23 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
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}
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@Override
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public void setContinuousSpell(Spell spell){
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this.continuousSpell = spell;
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public void setContinuousSpell(Spell spell) {
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this.dataManager.set(CONTINUOUS_SPELL, spell.getRegistryName().toString());
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}
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@Override
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public Spell getContinuousSpell(){
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return this.continuousSpell;
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public Spell getContinuousSpell() {
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return Spell.get(this.dataManager.get(CONTINUOUS_SPELL));
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}
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@Override
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public void setSpellCounter(int count){
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spellCounter = count;
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public void setSpellCounter(int count) {
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this.dataManager.set(SPELL_COUNTER, count);
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}
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@Override
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public int getSpellCounter(){
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return spellCounter;
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public int getSpellCounter() {
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return this.dataManager.get(SPELL_COUNTER);
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}
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@Override
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@@ -81,11 +81,12 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
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private static final DataParameter<Integer> HEAL_COOLDOWN = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
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/** Data parameter for the wizard's element. */
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private static final DataParameter<Integer> ELEMENT = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
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/** Data parameters for the wizard's current continuous spell. */
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private static final DataParameter<String> CONTINUOUS_SPELL = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.STRING);
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private static final DataParameter<Integer> SPELL_COUNTER = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.VARINT);
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// Field implementations
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private List<Spell> spells = new ArrayList<Spell>(4);
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private Spell continuousSpell;
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private int spellCounter;
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/** A set of the positions of the blocks that are part of this wizard's tower. */
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private Set<BlockPos> towerBlocks;
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@@ -102,6 +103,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
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super.entityInit();
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this.dataManager.register(HEAL_COOLDOWN, -1);
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this.dataManager.register(ELEMENT, 0);
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this.dataManager.register(CONTINUOUS_SPELL, "ebwizardry:none");
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this.dataManager.register(SPELL_COUNTER, 0);
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}
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@Override
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@@ -182,23 +185,23 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
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}
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@Override
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public void setContinuousSpell(Spell spell){
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this.continuousSpell = spell;
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public void setContinuousSpell(Spell spell) {
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this.dataManager.set(CONTINUOUS_SPELL, spell.getRegistryName().toString());
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}
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@Override
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public Spell getContinuousSpell(){
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return this.continuousSpell;
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public Spell getContinuousSpell() {
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return Spell.get(this.dataManager.get(CONTINUOUS_SPELL));
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}
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@Override
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public void setSpellCounter(int count){
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spellCounter = count;
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public void setSpellCounter(int count) {
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this.dataManager.set(SPELL_COUNTER, count);
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}
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@Override
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public int getSpellCounter(){
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return spellCounter;
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public int getSpellCounter() {
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return this.dataManager.get(SPELL_COUNTER);
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}
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@Override
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@@ -5,6 +5,7 @@ import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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@@ -50,4 +51,18 @@ public class PotionFrost extends PotionMagicEffect implements ICustomPotionParti
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}
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}
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@Override
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public void performEffect(EntityLivingBase entitylivingbase, int strength) {
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if (entitylivingbase.isBurning()) {
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if (entitylivingbase.isPotionActive(WizardryPotions.frost)) {
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entitylivingbase.removePotionEffect(WizardryPotions.frost);
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entitylivingbase.extinguish();
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}
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}
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}
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@Override
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public boolean isReady(int duration, int amplifier) {
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return true;
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}
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}
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@@ -6,7 +6,11 @@ import electroblob.wizardry.loot.RandomSpell;
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import electroblob.wizardry.loot.WizardSpell;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.storage.loot.*;
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import net.minecraft.world.storage.loot.LootEntry;
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import net.minecraft.world.storage.loot.LootEntryTable;
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import net.minecraft.world.storage.loot.LootPool;
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import net.minecraft.world.storage.loot.LootTableList;
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import net.minecraft.world.storage.loot.RandomValueRange;
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import net.minecraft.world.storage.loot.conditions.LootCondition;
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import net.minecraft.world.storage.loot.functions.LootFunctionManager;
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import net.minecraftforge.event.LootTableLoadEvent;
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@@ -90,23 +94,27 @@ public final class WizardryLoot {
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event.getTable().addPool(getAdditive(Wizardry.MODID + ":chests/jungle_dispenser_additions", Wizardry.MODID + "_additional_dispenser_loot"));
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}
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// Mob drops
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// Let's hope mods will play nice and store their entity loot tables under 'entities' or 'entity'
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// If not, packmakers will have to sort it out themselves using the whitelist/blacklist
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if(Arrays.asList(Wizardry.settings.mobLootTableWhitelist).contains(event.getName())){
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event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
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}else if(!Arrays.asList(Wizardry.settings.mobLootTableBlacklist).contains(event.getName())
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&& event.getName().getPath().contains("entities") || event.getName().getPath().contains("entity")){
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// Get the filename of the loot table json, for well-behaved mods this will be the entity name
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String[] split = event.getName().getPath().split("/");
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String entityName = split[split.length - 1];
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EntityEntry entry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(entityName));
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if(entry == null) return; // If this is true it didn't work :(
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Class entityClass = entry.getEntityClass();
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if(EnumCreatureType.MONSTER.getCreatureClass().isAssignableFrom(entityClass)){
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if (Wizardry.settings.injectMobDrops) {
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// Let's hope mods will play nice and store their entity loot tables under 'entities' or 'entity'
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// If not, packmakers will have to sort it out themselves using the whitelist/blacklist
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if (Arrays.asList(Wizardry.settings.mobLootTableWhitelist).contains(event.getName())) {
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event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
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} else if (!Arrays.asList(Wizardry.settings.mobLootTableBlacklist).contains(event.getName())
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&& event.getName().getPath().contains("entities") || event.getName().getPath().contains("entity")) {
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// Get the filename of the loot table json, for well-behaved mods this will be the entity name
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String[] split = event.getName().getPath().split("/");
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String entityName = split[split.length - 1];
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EntityEntry entry = ForgeRegistries.ENTITIES.getValue(new ResourceLocation(entityName));
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if (entry == null) {
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return; // If this is true it didn't work :(
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}
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Class entityClass = entry.getEntityClass();
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if (EnumCreatureType.MONSTER.getCreatureClass().isAssignableFrom(entityClass)) {
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event.getTable().addPool(getAdditive(Wizardry.MODID + ":entities/mob_additions", Wizardry.MODID + "_additional_mob_drops"));
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}
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}
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}
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// Fishing loot
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@@ -53,7 +53,7 @@ public class CurseOfSoulbinding extends SpellRay {
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(EntityUtils.isLiving(target) && caster instanceof EntityPlayer){
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WizardData data = WizardData.get((EntityPlayer)caster);
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if(data != null){
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@@ -66,7 +66,7 @@ public class CurseOfSoulbinding extends SpellRay {
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}
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}
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}
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return true;
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}
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@@ -79,7 +79,7 @@ public class CurseOfSoulbinding extends SpellRay {
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return true;
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}
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@Override
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protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
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ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).clr(0.4f, 0, 0).spawn(world);
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@@ -103,9 +103,9 @@ public class CurseOfSoulbinding extends SpellRay {
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Entity entity = EntityUtils.getEntityByUUID(player.world, iterator.next());
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if(entity == null) iterator.remove();
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if(entity instanceof EntityLivingBase){
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if (entity == null || (entity instanceof EntityLivingBase && !((EntityLivingBase) entity).isPotionActive(WizardryPotions.curse_of_soulbinding))) {
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iterator.remove();
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} else if (entity instanceof EntityLivingBase) {
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// Retaliatory effect
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if(DamageSafetyChecker.attackEntitySafely(entity, MagicDamage.causeDirectMagicDamage(player,
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MagicDamage.DamageType.MAGIC, true), event.getAmount(), event.getSource().getDamageType(),
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