Split up and reorganise WizardryUtilities

This commit is contained in:
Electroblob77
2020-06-13 23:29:01 +01:00
parent 57e96458d5
commit 238b9d04bb
189 changed files with 1724 additions and 1731 deletions
@@ -2,7 +2,7 @@ package electroblob.wizardry.client.renderer.effect;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.util.WizardryUtilities;
import electroblob.wizardry.util.EntityUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
@@ -32,7 +32,7 @@ public class RenderShadowWard {
EntityPlayer player = Minecraft.getMinecraft().player;
if(WizardryUtilities.isCasting(player, Spells.shadow_ward)){
if(EntityUtils.isCasting(player, Spells.shadow_ward)){
GlStateManager.pushMatrix();
@@ -94,7 +94,7 @@ public class RenderShadowWard {
EntityPlayer player = event.getEntityPlayer();
if(WizardryUtilities.isCasting(player, Spells.shadow_ward)){
if(EntityUtils.isCasting(player, Spells.shadow_ward)){
GlStateManager.pushMatrix();