Split up and reorganise WizardryUtilities
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@@ -2,7 +2,7 @@ package electroblob.wizardry.client.renderer.effect;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.util.WizardryUtilities;
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import electroblob.wizardry.util.EntityUtils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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@@ -32,7 +32,7 @@ public class RenderWings {
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EntityPlayer player = event.getEntityPlayer();
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if(WizardryUtilities.isCasting(player, Spells.flight)){
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if(EntityUtils.isCasting(player, Spells.flight)){
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GlStateManager.pushMatrix();
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