Split up and reorganise WizardryUtilities

This commit is contained in:
Electroblob77
2020-06-13 23:29:01 +01:00
parent 57e96458d5
commit 238b9d04bb
189 changed files with 1724 additions and 1731 deletions
@@ -1,9 +1,9 @@
package electroblob.wizardry.client.renderer.entity;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.client.renderer.RayHelper;
import electroblob.wizardry.entity.construct.EntityBlackHole;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.entity.Render;
@@ -50,7 +50,7 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
float s = WizardryUtilities.smoothScaleFactor(entity.lifetime, entity.ticksExisted, partialTicks, 10, 10);
float s = DrawingUtils.smoothScaleFactor(entity.lifetime, entity.ticksExisted, partialTicks, 10, 10);
GlStateManager.scale(s, s, s);
this.bindTexture(RAY_TEXTURE);