Split up and reorganise WizardryUtilities
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@@ -5,7 +5,7 @@ import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryBlocks;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Meteor;
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import electroblob.wizardry.util.WizardryUtilities;
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import electroblob.wizardry.util.EntityUtils;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.item.EntityFallingBlock;
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@@ -76,7 +76,7 @@ public class EntityMeteor extends EntityFallingBlock {
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this.setDead();
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}else{
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WizardryUtilities.getEntitiesWithinRadius(15, posX, posY, posZ, world, EntityPlayer.class)
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EntityUtils.getEntitiesWithinRadius(15, posX, posY, posZ, world, EntityPlayer.class)
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.forEach(p -> Wizardry.proxy.shakeScreen(p, 10));
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}
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}
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