Split up and reorganise WizardryUtilities
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@@ -369,7 +369,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
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Element element = this.getElement();
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// Adds armour.
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for(EntityEquipmentSlot slot : WizardryUtilities.ARMOUR_SLOTS){
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for(EntityEquipmentSlot slot : InventoryUtils.ARMOUR_SLOTS){
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this.setItemStackToSlot(slot, new ItemStack(WizardryItems.getArmour(element, slot)));
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}
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