Split up and reorganise WizardryUtilities
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@@ -632,7 +632,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
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RayTraceResult rayTrace = RayTracer.standardEntityRayTrace(world, player, 16, false);
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if(rayTrace != null && WizardryUtilities.isLiving(rayTrace.entityHit)){
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if(rayTrace != null && EntityUtils.isLiving(rayTrace.entityHit)){
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EntityLivingBase entity = (EntityLivingBase)rayTrace.entityHit;
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