Split up and reorganise WizardryUtilities

This commit is contained in:
Electroblob77
2020-06-13 23:29:01 +01:00
parent 57e96458d5
commit 238b9d04bb
189 changed files with 1724 additions and 1731 deletions
@@ -3,20 +3,14 @@ package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.*;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.monster.EntityMagmaCube;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -37,7 +31,7 @@ public class Freeze extends SpellRay {
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
if(EntityUtils.isLiving(target)){
if(target instanceof EntityBlaze || target instanceof EntityMagmaCube){
target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.FROST),
@@ -64,8 +58,8 @@ public class Freeze extends SpellRay {
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(!world.isRemote && WizardryUtilities.canDamageBlocks(caster, world)){
WizardryUtilities.freeze(world, pos, true);
if(!world.isRemote && EntityUtils.canDamageBlocks(caster, world)){
BlockUtils.freeze(world, pos, true);
}
return true; // Always succeeds if it hits a block