Split up and reorganise WizardryUtilities

This commit is contained in:
Electroblob77
2020-06-13 23:29:01 +01:00
parent 57e96458d5
commit 238b9d04bb
189 changed files with 1724 additions and 1731 deletions
@@ -38,7 +38,7 @@ public class LightningPulse extends Spell {
if(caster.onGround){
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(
List<EntityLivingBase> targets = EntityUtils.getEntitiesWithinRadius(
getProperty(EFFECT_RADIUS).floatValue() * modifiers.get(WizardryItems.blast_upgrade),
caster.posX, caster.posY, caster.posZ, world);
@@ -71,7 +71,7 @@ public class LightningPulse extends Spell {
if(world.isRemote){
ParticleBuilder.create(Type.LIGHTNING_PULSE).pos(caster.posX, caster.getEntityBoundingBox().minY
+ WizardryUtilities.ANTI_Z_FIGHTING_OFFSET, caster.posZ)
+ GeometryUtils.ANTI_Z_FIGHTING_OFFSET, caster.posZ)
.scale(modifiers.get(WizardryItems.blast_upgrade)).spawn(world);
}