Split up and reorganise WizardryUtilities

This commit is contained in:
Electroblob77
2020-06-13 23:29:01 +01:00
parent 57e96458d5
commit 238b9d04bb
189 changed files with 1724 additions and 1731 deletions
@@ -6,8 +6,8 @@ import electroblob.wizardry.entity.projectile.EntityMagicArrow;
import electroblob.wizardry.entity.projectile.EntityMagicProjectile;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@@ -117,7 +117,7 @@ public class SpellArrow<T extends EntityMagicArrow> extends Spell {
T projectile = arrowFactory.apply(world);
// Sets the necessary parameters
int aimingError = caster instanceof ISpellCaster ? ((ISpellCaster)caster).getAimingError(world.getDifficulty())
: WizardryUtilities.getDefaultAimingError(world.getDifficulty());
: EntityUtils.getDefaultAimingError(world.getDifficulty());
projectile.aim(caster, target, calculateVelocity(projectile, modifiers, caster.getEyeHeight()
- (float)EntityMagicProjectile.LAUNCH_Y_OFFSET), aimingError);
projectile.damageMultiplier = modifiers.get(SpellModifiers.POTENCY);