Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring

- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
This commit is contained in:
Electroblob
2018-06-20 22:25:54 +01:00
parent b6400c72a7
commit 29261082f1
222 changed files with 4412 additions and 9016 deletions
@@ -1,73 +0,0 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.construct.EntityForcefield;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
public class Forcefield extends Spell {
public Forcefield(){
super(Tier.ADVANCED, 45, Element.HEALING, "forcefield", SpellType.DEFENCE, 200, EnumAction.BOW, false);
}
@Override
public boolean doesSpellRequirePacket(){
return false;
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(caster.onGround){
if(!world.isRemote){
EntityForcefield forcefield = new EntityForcefield(world, caster.posX, caster.posY, caster.posZ, caster,
(int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
world.spawnEntity(forcefield);
}
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_CONJURATION_LARGE, 1.0f, 1.0f);
return true;
}
return false;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
SpellModifiers modifiers){
if(target != null){
// Wizards can no longer cast forcefield when they are inside one
if(caster.onGround
&& world.getEntitiesWithinAABB(EntityForcefield.class, caster.getEntityBoundingBox()).isEmpty()){
if(!world.isRemote){
EntityForcefield forcefield = new EntityForcefield(world, caster.posX, caster.posY, caster.posZ,
caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
world.spawnEntity(forcefield);
}
caster.playSound(WizardrySounds.SPELL_CONJURATION_LARGE, 1.0f, 1.0f);
return true;
}
return false;
}
return false;
}
@Override
public boolean canBeCastByNPCs(){
return true;
}
}