Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring

- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
This commit is contained in:
Electroblob
2018-06-20 22:25:54 +01:00
parent b6400c72a7
commit 29261082f1
222 changed files with 4412 additions and 9016 deletions
@@ -9,10 +9,10 @@ import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntitySkeletonMinion;
import electroblob.wizardry.entity.living.EntityWitherSkeletonMinion;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -31,21 +31,16 @@ import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.entity.passive.EntityMooshroom;
import net.minecraft.entity.passive.EntityPig;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class Metamorphosis extends Spell {
public class Metamorphosis extends SpellRay {
public static final BiMap<Class<? extends EntityLivingBase>, Class<? extends EntityLivingBase>> TRANSFORMATIONS = HashBiMap.create();
public Metamorphosis(){
super(Tier.APPRENTICE, 15, Element.NECROMANCY, "metamorphosis", SpellType.UTILITY, 30, EnumAction.NONE, false);
static {
addTransformation(EntityPig.class, EntityPigZombie.class);
addTransformation(EntityCow.class, EntityMooshroom.class);
addTransformation(EntityChicken.class, EntityBat.class);
@@ -66,25 +61,26 @@ public class Metamorphosis extends Spell {
previousEntity = entity;
}
}
public Metamorphosis(){
super("metamorphosis", Tier.APPRENTICE, Element.NECROMANCY, SpellType.UTILITY, 15, 30, false, 10, WizardrySounds.SPELL_DEFLECTION);
this.soundValues(0.5f, 0.8f, 0);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
Vec3d look = caster.getLookVec();
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
10 * modifiers.get(WizardryItems.range_upgrade));
if(rayTrace != null && rayTrace.entityHit != null && WizardryUtilities.isLiving(rayTrace.entityHit)){
Entity entityHit = rayTrace.entityHit;
double xPos = entityHit.posX;
double yPos = entityHit.posY;
double zPos = entityHit.posZ;
protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
if(WizardryUtilities.isLiving(target)){
double xPos = target.posX;
double yPos = target.posY;
double zPos = target.posZ;
// Sneaking allows the entities to be cycled through in the other direction.
Class<? extends EntityLivingBase> newEntityClass = caster.isSneaking() ?
TRANSFORMATIONS.inverse().get(entityHit.getClass()) : TRANSFORMATIONS.get(entityHit.getClass());
TRANSFORMATIONS.inverse().get(target.getClass()) : TRANSFORMATIONS.get(target.getClass());
if(newEntityClass == null) return false;
@@ -93,7 +89,8 @@ public class Metamorphosis extends Spell {
try {
newEntity = newEntityClass.getConstructor(World.class).newInstance(world);
} catch (Exception e){
Wizardry.logger.error("Error while attempting to transform entity " + entityHit.getClass() + " to entity " + newEntityClass);
Wizardry.logger.error("Error while attempting to transform entity " + target.getClass() + " to entity "
+ newEntityClass);
e.printStackTrace();
}
@@ -101,39 +98,34 @@ public class Metamorphosis extends Spell {
if(!world.isRemote){
// Transfers attributes from the old entity to the new one.
newEntity.setHealth(((EntityLivingBase)entityHit).getHealth());
newEntity.setHealth(((EntityLivingBase)target).getHealth());
NBTTagCompound tag = new NBTTagCompound();
entityHit.writeToNBT(tag);
target.writeToNBT(tag);
// Remove the UUID because keeping it the same causes the entity to disappear
WizardryUtilities.removeUniqueId(tag, "UUID");
newEntity.readFromNBT(tag);
entityHit.setDead();
target.setDead();
newEntity.setPosition(xPos, yPos, zPos);
world.spawnEntity(newEntity);
}else{
for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
+ world.rand.nextFloat() / 5 - 0.1f;
double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
Wizardry.proxy.spawnParticle(Type.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
12 + world.rand.nextInt(8), 0.2f, 0.0f, 0.1f);
}
for(int i = 0; i < 5; i++){
Wizardry.proxy.spawnParticle(Type.DARK_MAGIC, world, xPos, yPos, zPos, 0.0d,
0.0d, 0.0d, 0, 0.1f, 0.0f, 0.0f);
for(int i=0; i<5; i++){
ParticleBuilder.create(Type.DARK_MAGIC).pos(xPos, yPos, zPos).colour(0.1f, 0, 0).spawn(world);
}
}
caster.swingArm(hand);
WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_DEFLECTION, 0.5F, 0.8f);
return true;
}
return false;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
return false;
}