Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible. - Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes. - Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes. - Completes the transfer of particle spawning to the ParticleBuilder system.
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@@ -7,49 +7,46 @@ import electroblob.wizardry.entity.EntityMeteor;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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public class Meteor extends Spell {
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public class Meteor extends SpellRay {
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public Meteor(){
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super(Tier.MASTER, 100, Element.FIRE, "meteor", SpellType.ATTACK, 200, EnumAction.NONE, false);
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super("meteor", Tier.MASTER, Element.FIRE, SpellType.ATTACK, 100, 200, false, 40, WizardrySounds.SPELL_SUMMONING);
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this.soundValues(3, 1, 0);
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this.ignoreEntities(true);
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}
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@Override public boolean doesSpellRequirePacket(){ return false; }
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@Override
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public boolean doesSpellRequirePacket(){
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protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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if(world.canBlockSeeSky(pos.up())){
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RayTraceResult rayTrace = WizardryUtilities.rayTrace(40 * modifiers.get(WizardryItems.range_upgrade), world,
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caster, false);
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
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BlockPos pos = rayTrace.getBlockPos();
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// Not sure why it is +1 but it has to be to work properly.
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if(world.canBlockSeeSky(pos.up())){
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if(!world.isRemote){
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EntityMeteor meteor = new EntityMeteor(world, pos.getX(), pos.getY() + 50, pos.getZ(),
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modifiers.get(WizardryItems.blast_upgrade));
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world.spawnEntity(meteor);
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_SUMMONING, 3.0f, 1.0f);
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return true;
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if(!world.isRemote){
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EntityMeteor meteor = new EntityMeteor(world, pos.getX(), pos.getY() + 50, pos.getZ(),
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modifiers.get(WizardryItems.blast_upgrade));
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world.spawnEntity(meteor);
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}
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return true;
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}
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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