Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible. - Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes. - Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes. - Completes the transfer of particle spawning to the ParticleBuilder system.
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@@ -1,126 +1,60 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.block.BlockStatue;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardryBlocks;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.tileentity.TileEntityStatue;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.WizardryUtilities;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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public class Petrify extends Spell {
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public class Petrify extends SpellRay {
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private static final int baseDuration = 900;
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/**
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* The NBT tag name for storing the petrified flag in the target's tag compound. Defined here in case it changes.
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*/
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public static final String NBT_KEY = "petrified";
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private static final int BASE_DURATION = 900;
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public Petrify(){
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super(Tier.ADVANCED, 40, Element.SORCERY, "petrify", SpellType.ATTACK, 100, EnumAction.NONE, false);
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super("petrify", Tier.ADVANCED, Element.SORCERY, SpellType.ATTACK, 40, 100, false, 10, SoundEvents.ENTITY_WITHER_SPAWN);
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this.soundValues(1, 1.1f, 0.2f);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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Vec3d look = caster.getLookVec();
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RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
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10 * modifiers.get(WizardryItems.range_upgrade));
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if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.ENTITY
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&& rayTrace.entityHit instanceof EntityLiving && !world.isRemote){
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EntityLiving target = (EntityLiving)rayTrace.entityHit;
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if(target.deathTime > 0) return false;
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BlockPos pos = new BlockPos(target);
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target.extinguish();
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// Short mobs such as spiders and pigs
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if((target.height < 1.2 || target.isChild()) && WizardryUtilities.canBlockBeReplaced(world, pos)){
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world.setBlockState(pos, WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos)).setCreatureAndPart(target, 1, 1);
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((TileEntityStatue)world.getTileEntity(pos))
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.setLifetime((int)(baseDuration * modifiers.get(WizardryItems.duration_upgrade)));
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}
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target.getEntityData().setBoolean(NBT_KEY, true);
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target.setDead();
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}
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// Normal sized mobs like zombies and skeletons
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else if(target.height < 2.5 && WizardryUtilities.canBlockBeReplaced(world, pos)
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&& WizardryUtilities.canBlockBeReplaced(world, pos.up())){
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world.setBlockState(pos, WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos)).setCreatureAndPart(target, 1, 2);
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((TileEntityStatue)world.getTileEntity(pos))
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.setLifetime((int)(baseDuration * modifiers.get(WizardryItems.duration_upgrade)));
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}
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world.setBlockState(pos.up(), WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos.up()) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos.up())).setCreatureAndPart(target, 2, 2);
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}
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target.getEntityData().setBoolean(NBT_KEY, true);
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target.setDead();
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}
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// Tall mobs like endermen
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else if(WizardryUtilities.canBlockBeReplaced(world, pos)
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&& WizardryUtilities.canBlockBeReplaced(world, pos.up())
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&& WizardryUtilities.canBlockBeReplaced(world, pos.up(2))){
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world.setBlockState(pos, WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos)).setCreatureAndPart(target, 1, 3);
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((TileEntityStatue)world.getTileEntity(pos))
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.setLifetime((int)(baseDuration * modifiers.get(WizardryItems.duration_upgrade)));
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}
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world.setBlockState(pos.up(), WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos.up()) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos.up())).setCreatureAndPart(target, 2, 3);
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}
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world.setBlockState(pos.up(2), WizardryBlocks.petrified_stone.getDefaultState());
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if(world.getTileEntity(pos.up(2)) instanceof TileEntityStatue){
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((TileEntityStatue)world.getTileEntity(pos.up(2))).setCreatureAndPart(target, 3, 3);
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}
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target.getEntityData().setBoolean(NBT_KEY, true);
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target.setDead();
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protected boolean onEntityHit(World world, Entity target, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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if(target instanceof EntityLiving && !world.isRemote){
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// Unchecked cast is fine because the block is a static final field
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if(((BlockStatue)WizardryBlocks.petrified_stone).convertToStatue((EntityLiving)target,
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(int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade)))){
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return true;
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}
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}
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if(world.isRemote){
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for(int i = 1; i < (int)(25 * modifiers.get(WizardryItems.range_upgrade)); i += 2){
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// I figured it out! when on client side, entityplayer.posY is at the eyes, not the feet!
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double x1 = caster.posX + look.x * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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double y1 = WizardryUtilities.getPlayerEyesPos(caster) - 0.4f + look.y * i / 2
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+ world.rand.nextFloat() / 5 - 0.1f;
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double z1 = caster.posZ + look.z * i / 2 + world.rand.nextFloat() / 5 - 0.1f;
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// world.spawnParticle("mobSpell", x1, y1, z1, -1*look.xCoord, -1*look.yCoord, -1*look.zCoord);
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Wizardry.proxy.spawnParticle(Type.DARK_MAGIC, world, x1, y1, z1, 0.0d, 0.0d, 0.0d, 0,
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0.1f, 0.1f, 0.1f);
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Wizardry.proxy.spawnParticle(Type.SPARKLE, world, x1, y1, z1, 0.0d, 0.0d, 0.0d,
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12 + world.rand.nextInt(8), 0.2f, 0.2f, 0.2f);
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}
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_SPAWN, 1.0F, world.rand.nextFloat() * 0.2F + 1.0F);
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return false;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, int ticksInUse, SpellModifiers modifiers){
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return true;
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}
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@Override
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protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
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ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).lifetime(12 + world.rand.nextInt(8)).colour(0.2f, 0.2f, 0.2f).spawn(world);
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ParticleBuilder.create(Type.DARK_MAGIC).pos(x, y, z).colour(0.1f, 0.1f, 0.1f).spawn(world);
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}
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}
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