Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible. - Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes. - Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes. - Completes the transfer of particle spawning to the ParticleBuilder system.
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@@ -2,15 +2,15 @@ package electroblob.wizardry.spell;
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import java.util.List;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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@@ -25,42 +25,48 @@ import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.world.World;
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public class PlagueOfDarkness extends Spell {
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private static final double BASE_RADIUS = 5;
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private static final float BASE_DAMAGE = 8;
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private static final int BASE_DURATION = 140;
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public PlagueOfDarkness(){
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super(Tier.MASTER, 75, Element.NECROMANCY, "plague_of_darkness", SpellType.ATTACK, 200, EnumAction.BOW, false);
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super("plague_of_darkness", Tier.MASTER, Element.NECROMANCY, SpellType.ATTACK, 75, 200, EnumAction.BOW, false);
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(
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5.0d * modifiers.get(WizardryItems.blast_upgrade), caster.posX, caster.posY, caster.posZ, world);
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BASE_RADIUS * modifiers.get(WizardryItems.blast_upgrade), caster.posX, caster.posY, caster.posZ, world);
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for(EntityLivingBase target : targets){
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if(WizardryUtilities.isValidTarget(caster, target)
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&& !MagicDamage.isEntityImmune(DamageType.WITHER, target)){
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target.attackEntityFrom(MagicDamage.causeDirectMagicDamage(caster, DamageType.WITHER),
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8.0f * modifiers.get(SpellModifiers.DAMAGE));
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BASE_DAMAGE * modifiers.get(SpellModifiers.POTENCY));
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target.addPotionEffect(new PotionEffect(MobEffects.WITHER,
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(int)(140 * modifiers.get(WizardryItems.duration_upgrade)), 2));
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(int)(BASE_DURATION * modifiers.get(WizardryItems.duration_upgrade)), 2));
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}
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}
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if(world.isRemote){
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double particleX, particleZ;
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for(int i = 0; i < 40 * modifiers.get(WizardryItems.blast_upgrade); i++){
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particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
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particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
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Wizardry.proxy.spawnParticle(Type.DARK_MAGIC, world, particleX,
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WizardryUtilities.getPlayerEyesPos(caster) - 1.5, particleZ, particleX - caster.posX, 0,
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particleZ - caster.posZ, 0, 0.1f, 0.0f, 0.0f);
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ParticleBuilder.create(Type.DARK_MAGIC).pos(particleX, caster.getEntityBoundingBox().minY, particleZ)
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.vel(particleX - caster.posX, 0, particleZ - caster.posZ).colour(0.1f, 0, 0).spawn(world);
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particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
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particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
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Wizardry.proxy.spawnParticle(Type.SPARKLE, world, particleX,
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WizardryUtilities.getPlayerEyesPos(caster) - 1.5, particleZ, particleX - caster.posX, 0,
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particleZ - caster.posZ, 30, 0.1f, 0.0f, 0.05f);
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ParticleBuilder.create(Type.SPARKLE).pos(particleX, caster.getEntityBoundingBox().minY, particleZ)
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.vel(particleX - caster.posX, 0, particleZ - caster.posZ).lifetime(30).colour(0.1f, 0, 0.05f).spawn(world);
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particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
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particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
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IBlockState block = WizardryUtilities.getBlockEntityIsStandingOn(caster);
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if(block != null){
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@@ -69,9 +75,9 @@ public class PlagueOfDarkness extends Spell {
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}
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}
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}
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caster.swingArm(hand);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_DEATH, 1.0F,
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world.rand.nextFloat() * 0.2F + 1.0F);
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WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_DEATH, 1, 1 + 0.2f * world.rand.nextFloat());
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return true;
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}
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