Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring

- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
This commit is contained in:
Electroblob
2018-06-20 22:25:54 +01:00
parent b6400c72a7
commit 29261082f1
222 changed files with 4412 additions and 9016 deletions
@@ -1,48 +1,17 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.entity.living.EntityShadowWraith;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SummonShadowWraith extends Spell {
public class SummonShadowWraith extends SpellMinion<EntityShadowWraith> {
public SummonShadowWraith(){
super(Tier.MASTER, 100, Element.NECROMANCY, "summon_shadow_wraith", SpellType.MINION, 400, EnumAction.BOW,
false);
}
@Override
public boolean doesSpellRequirePacket(){
return false;
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(!world.isRemote){
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 4);
if(pos == null) return false;
EntityShadowWraith shadowWraith = new EntityShadowWraith(world, pos.getX() + 0.5, pos.getY(),
pos.getZ() + 0.5, caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
world.spawnEntity(shadowWraith);
}
WizardryUtilities.playSoundAtPlayer(caster, SoundEvents.ENTITY_WITHER_AMBIENT, 1.0F,
world.rand.nextFloat() * 0.2F + 1.0F);
return true;
super("summon_shadow_wraith", Tier.MASTER, Element.NECROMANCY, 100, 400, EntityShadowWraith::new, 600, SoundEvents.ENTITY_WITHER_AMBIENT);
this.soundValues(1, 1.1f, 0.1f);
}
@SideOnly(Side.CLIENT)