Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible. - Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes. - Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes. - Completes the transfer of particle spawning to the ParticleBuilder system.
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@@ -1,75 +1,26 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.constants.Element;
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import electroblob.wizardry.constants.SpellType;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.entity.living.EntitySkeletonMinion;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class SummonSkeleton extends Spell {
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public class SummonSkeleton extends SpellMinion<EntitySkeletonMinion> {
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public SummonSkeleton(){
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super(Tier.APPRENTICE, 15, Element.NECROMANCY, "summon_skeleton", SpellType.MINION, 50, EnumAction.BOW, false);
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super("summon_skeleton", Tier.APPRENTICE, Element.NECROMANCY, 15, 50, EntitySkeletonMinion::new, 600, WizardrySounds.SPELL_SUMMONING);
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this.soundValues(7, 0.6f, 0);
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}
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@Override
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public boolean doesSpellRequirePacket(){
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return false;
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}
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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if(!world.isRemote){
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BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 4);
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if(pos == null) return false;
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EntitySkeletonMinion skeleton = new EntitySkeletonMinion(world, pos.getX() + 0.5, pos.getY(),
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pos.getZ() + 0.5, caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
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skeleton.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
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skeleton.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
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world.spawnEntity(skeleton);
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}
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WizardryUtilities.playSoundAtPlayer(caster, WizardrySounds.SPELL_SUMMONING, 7.0f, 0.6f);
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return true;
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}
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@Override
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public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target,
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SpellModifiers modifiers){
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if(!world.isRemote){
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BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, 2, 4);
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if(pos == null) return false;
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EntitySkeletonMinion skeleton = new EntitySkeletonMinion(world, pos.getX() + 0.5, pos.getY(),
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pos.getZ() + 0.5, caster, (int)(600 * modifiers.get(WizardryItems.duration_upgrade)));
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skeleton.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
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skeleton.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
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world.spawnEntity(skeleton);
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}
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caster.playSound(WizardrySounds.SPELL_SUMMONING, 7.0f, 0.6f);
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return true;
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}
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@Override
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public boolean canBeCastByNPCs(){
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return true;
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protected void addMinionExtras(EntitySkeletonMinion minion, EntityLivingBase caster, SpellModifiers modifiers, int alreadySpawned){
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minion.setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW));
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minion.setDropChance(EntityEquipmentSlot.MAINHAND, 0.0f);
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}
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}
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