Add permafrost spell and fix dry frosted ice not being very icy
This commit is contained in:
@@ -1,6 +1,8 @@
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package electroblob.wizardry.block;
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import net.minecraft.block.BlockFrostedIce;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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@@ -12,6 +14,17 @@ import java.util.Random;
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* disappears instead of turning to water. */
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public class BlockDryFrostedIce extends BlockFrostedIce {
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public BlockDryFrostedIce(){
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super();
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setDefaultSlipperiness(0.98f); // For some strange reason BlockFrostedIce overrides BlockIce's icy-ness...
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setSoundType(SoundType.GLASS);
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}
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@Override
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public Material getMaterial(IBlockState state){
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return Material.ICE; // For goodness sake
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}
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@Override
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protected void turnIntoWater(World world, BlockPos pos){
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world.destroyBlock(pos, false);
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@@ -1,22 +1,57 @@
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package electroblob.wizardry.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.EntityUtils;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import javax.annotation.Nullable;
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public class BlockPermafrost extends Block {
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public class BlockPermafrost extends BlockDryFrostedIce {
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public BlockPermafrost(){
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super(Material.ICE);
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protected static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(0, 0, 0, 1, 0, 1);
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protected static final AxisAlignedBB SELECTION_BOUNDING_BOX = new AxisAlignedBB(0, 0, 0, 1, 0.125, 1);
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
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return BOUNDING_BOX;
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}
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@Override
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public float getSlipperiness(IBlockState state, IBlockAccess world, BlockPos pos, @Nullable Entity entity){
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return super.getSlipperiness(state, world, pos, entity);
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public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World worldIn, BlockPos pos){
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return SELECTION_BOUNDING_BOX;
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}
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@Nullable
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@Override
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public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos){
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return super.getCollisionBoundingBox(blockState, worldIn, pos);
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}
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@Override
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public boolean isFullCube(IBlockState state){
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return false;
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}
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@Override
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public void onEntityCollision(World world, BlockPos pos, IBlockState state, Entity entity){
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if(EntityUtils.isLiving(entity) && entity.ticksExisted % 30 == 0){
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// Can't make it player damage unless we make this block a tile entity, but there will be too many for that
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entity.attackEntityFrom(DamageSource.MAGIC, Spells.permafrost.getProperty(Spell.DAMAGE).floatValue());
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int duration = Spells.permafrost.getProperty(Spell.EFFECT_DURATION).intValue();
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int amplifier = Spells.permafrost.getProperty(Spell.EFFECT_STRENGTH).intValue();
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((EntityLivingBase)entity).addPotionEffect(new PotionEffect(WizardryPotions.frost, duration, amplifier));
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}
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}
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}
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@@ -245,6 +245,7 @@ public final class Spells {
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public static final Spell enrage = placeholder();
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public static final Spell mark_sacrifice = placeholder();
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public static final Spell permafrost = placeholder();
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public static final Spell stormcloud = placeholder();
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public static final Spell withering_totem = placeholder();
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public static final Spell fangs = placeholder();
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@@ -464,6 +465,7 @@ public final class Spells {
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registry.register(new Enrage());
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registry.register(new MarkSacrifice());
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registry.register(new Permafrost());
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registry.register(new Stormcloud());
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registry.register(new WitheringTotem());
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registry.register(new Fangs());
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@@ -56,6 +56,7 @@ public final class WizardryBlocks {
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public static final Block obsidian_crust = placeholder();
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public static final Block dry_frosted_ice = placeholder();
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public static final Block crystal_flower_pot = placeholder();
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public static final Block permafrost = placeholder();
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public static final Block runestone = placeholder();
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public static final Block runestone_pedestal = placeholder();
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@@ -120,6 +121,7 @@ public final class WizardryBlocks {
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registerBlock(registry, "obsidian_crust", new BlockObsidianCrust());
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registerBlock(registry, "dry_frosted_ice", new BlockDryFrostedIce());
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registerBlock(registry, "crystal_flower_pot", new BlockCrystalFlowerPot());
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registerBlock(registry, "permafrost", new BlockPermafrost());
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registerBlock(registry, "runestone", new BlockRunestone(Material.ROCK));
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registerBlock(registry, "runestone_pedestal", new BlockPedestal(Material.ROCK));
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@@ -0,0 +1,65 @@
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package electroblob.wizardry.spell;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.registry.WizardryBlocks;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.BlockUtils;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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public class Permafrost extends SpellRay {
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public Permafrost(){
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super("permafrost", SpellActions.POINT, true);
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this.particleVelocity(1);
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this.particleSpacing(0.5);
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soundValues(0.5f, 1, 0);
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addProperties(DURATION, DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
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this.ignoreLivingEntities(true);
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}
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(side == EnumFacing.UP && world.getBlockState(pos).isSideSolid(world, pos, EnumFacing.UP)
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&& BlockUtils.canBlockBeReplaced(world, pos.up())){
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int duration = (int)(getProperty(DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade));
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if(!world.isRemote && BlockUtils.canPlaceBlock(caster, world, pos.up())){
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world.setBlockState(pos.up(), WizardryBlocks.permafrost.getDefaultState());
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world.scheduleUpdate(pos.up().toImmutable(), WizardryBlocks.permafrost, duration);
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}
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return true;
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}
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return true;
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}
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@Override
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protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
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float brightness = world.rand.nextFloat();
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ParticleBuilder.create(Type.DUST).pos(x, y, z).vel(vx, vy, vz).time(8 + world.rand.nextInt(12))
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.clr(0.4f + 0.6f * brightness, 0.6f + 0.4f*brightness, 1).spawn(world);
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ParticleBuilder.create(Type.SNOW).pos(x, y, z).vel(vx, vy, vz).time(8 + world.rand.nextInt(12)).spawn(world);
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}
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}
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