Add permafrost spell and fix dry frosted ice not being very icy
This commit is contained in:
@@ -0,0 +1,65 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.item.SpellActions;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.BlockUtils;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class Permafrost extends SpellRay {
|
||||
|
||||
public Permafrost(){
|
||||
super("permafrost", SpellActions.POINT, true);
|
||||
this.particleVelocity(1);
|
||||
this.particleSpacing(0.5);
|
||||
soundValues(0.5f, 1, 0);
|
||||
addProperties(DURATION, DAMAGE, EFFECT_DURATION, EFFECT_STRENGTH);
|
||||
this.ignoreLivingEntities(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
|
||||
|
||||
if(side == EnumFacing.UP && world.getBlockState(pos).isSideSolid(world, pos, EnumFacing.UP)
|
||||
&& BlockUtils.canBlockBeReplaced(world, pos.up())){
|
||||
|
||||
int duration = (int)(getProperty(DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade));
|
||||
|
||||
if(!world.isRemote && BlockUtils.canPlaceBlock(caster, world, pos.up())){
|
||||
world.setBlockState(pos.up(), WizardryBlocks.permafrost.getDefaultState());
|
||||
world.scheduleUpdate(pos.up().toImmutable(), WizardryBlocks.permafrost, duration);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
|
||||
float brightness = world.rand.nextFloat();
|
||||
ParticleBuilder.create(Type.DUST).pos(x, y, z).vel(vx, vy, vz).time(8 + world.rand.nextInt(12))
|
||||
.clr(0.4f + 0.6f * brightness, 0.6f + 0.4f*brightness, 1).spawn(world);
|
||||
ParticleBuilder.create(Type.SNOW).pos(x, y, z).vel(vx, vy, vz).time(8 + world.rand.nextInt(12)).spawn(world);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user