Add armour classes!
- Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties - Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour - Added the new armour upgrades to loot tables - Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items - Added advancements for the new armour classes - Removed legendary wizard armour - Removed arcane seal of protection - Removed the 'legendary' advancement
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@@ -14,6 +14,8 @@ import electroblob.wizardry.client.gui.GuiSpellDisplay;
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import electroblob.wizardry.client.gui.config.NamedBooleanEntry;
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import electroblob.wizardry.client.gui.config.SpellHUDSkinChooserEntry;
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import electroblob.wizardry.client.gui.handbook.GuiWizardHandbook;
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import electroblob.wizardry.client.model.ModelRobeArmour;
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import electroblob.wizardry.client.model.ModelSageArmour;
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import electroblob.wizardry.client.model.ModelWizardArmour;
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import electroblob.wizardry.client.particle.*;
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import electroblob.wizardry.client.particle.ParticleWizardry.IWizardryParticleFactory;
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@@ -39,6 +41,7 @@ import electroblob.wizardry.item.ItemSpellBook;
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import electroblob.wizardry.item.ItemWand;
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import electroblob.wizardry.packet.*;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryItems.Materials;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.*;
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import electroblob.wizardry.tileentity.*;
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@@ -65,6 +68,7 @@ import net.minecraft.entity.monster.EntityBlaze;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ContainerMerchant;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemArmor.ArmorMaterial;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityDispenser;
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@@ -120,8 +124,16 @@ public class ClientProxy extends CommonProxy {
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}
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}
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// Armour Model
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public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
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// Armour Models
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// Can't use an EnumMap here because our additional values aren't really part of the enum
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public static final Map<ArmorMaterial, ModelBiped> wizard_armour_models = new HashMap<>();
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static {
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wizard_armour_models.put(Materials.SILK, new ModelWizardArmour(0.75f));
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wizard_armour_models.put(Materials.SAGE, new ModelSageArmour(0.75f));
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wizard_armour_models.put(Materials.BATTLEMAGE, new ModelRobeArmour(0.75f, true));
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wizard_armour_models.put(Materials.WARLOCK, new ModelRobeArmour(0.75f, false));
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}
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/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style, Object...)}). */
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private static final int TOOLTIP_WRAP_WIDTH = 140;
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@@ -130,8 +142,8 @@ public class ClientProxy extends CommonProxy {
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// ===============================================================================================================
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@Override
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public ModelBiped getWizardArmourModel(){
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return WIZARD_ARMOUR_MODEL;
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public ModelBiped getWizardArmourModel(ArmorMaterial material){
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return wizard_armour_models.get(material);
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}
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@Override
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