Add armour classes!
- Added 3 new armour variants - the sage, the battlemage and the warlock - each in the 8 elemental varieties - Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour - Added the new armour upgrades to loot tables - Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items - Added advancements for the new armour classes - Removed legendary wizard armour - Removed arcane seal of protection - Removed the 'legendary' advancement
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@@ -40,6 +40,9 @@ public final class WizardrySounds {
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public static final SoundEvent ITEM_WAND_MELEE = createSound("item.wand.melee");
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public static final SoundEvent ITEM_WAND_CHARGEUP = createSound("item.wand.chargeup");
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public static final SoundEvent ITEM_ARMOUR_EQUIP_SILK = createSound("item.armour.equip_silk");
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public static final SoundEvent ITEM_ARMOUR_EQUIP_SAGE = createSound("item.armour.equip_sage");
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public static final SoundEvent ITEM_ARMOUR_EQUIP_BATTLEMAGE = createSound("item.armour.equip_battlemage");
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public static final SoundEvent ITEM_ARMOUR_EQUIP_WARLOCK = createSound("item.armour.equip_warlock");
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public static final SoundEvent ITEM_PURIFYING_ELIXIR_DRINK = createSound("item.purifying_elixir.drink");
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public static final SoundEvent ITEM_MANA_FLASK_USE = createSound("item.mana_flask.use");
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public static final SoundEvent ITEM_MANA_FLASK_RECHARGE = createSound("item.mana_flask.recharge");
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