Miscellaneous setup
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@@ -66,7 +66,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
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protected Predicate<Entity> targetSelector;
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/** Data parameter for the cooldown time for wizards healing themselves. */
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private static final DataParameter<Integer> HEAL_COOLDOWN = EntityDataManager.createKey(EntityWizard.class, DataSerializers.VARINT);
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private static final DataParameter<Integer> HEAL_COOLDOWN = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.VARINT);
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/** Data parameter for the wizard's element. */
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private static final DataParameter<Integer> ELEMENT = EntityDataManager.createKey(EntityEvilWizard.class, DataSerializers.VARINT);
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/** The resource location for the evil wizard's loot table. */
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