Miscellaneous setup
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@@ -3,18 +3,11 @@ package electroblob.wizardry.tileentity;
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import java.util.HashSet;
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import java.util.Set;
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import electroblob.wizardry.WizardData;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.constants.Tier;
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import electroblob.wizardry.item.ItemWand;
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import electroblob.wizardry.item.ItemWizardArmour;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryAchievements;
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import electroblob.wizardry.registry.WizardryBlocks;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.WandHelper;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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@@ -286,196 +279,4 @@ public class TileEntityArcaneWorkbench extends TileEntity implements IInventory,
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}
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}
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/** Called (via {@link electroblob.wizardry.packet.PacketControlInput PacketControlInput}) when the apply button
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* in the arcane workbench GUI is pressed. */
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// IDEA: Perhaps this should be in the container class?
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public void onApplyButtonPressed(EntityPlayer player){
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ItemStack wand = this.getStackInSlot(ContainerArcaneWorkbench.WAND_SLOT);
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ItemStack[] spellBooks = new ItemStack[ContainerArcaneWorkbench.CRYSTAL_SLOT];
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for(int i=0; i<spellBooks.length; i++){
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spellBooks[i] = this.getStackInSlot(i);
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}
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ItemStack crystals = this.getStackInSlot(ContainerArcaneWorkbench.CRYSTAL_SLOT);
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ItemStack upgrade = this.getStackInSlot(ContainerArcaneWorkbench.UPGRADE_SLOT);
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// TODO: Implement this
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//if(MinecraftForge.EVENT_BUS.post(new SpellBindEvent(player))) return;
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// Since the workbench now accepts armour as well as wands, this check is needed.
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if(wand != null && wand.getItem() instanceof ItemWand){
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// Upgrades wand if necessary. Damage is copied, preserving remaining durability,
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// and also the entire NBT tag compound.
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if(upgrade != null){
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if(upgrade.getItem() == WizardryItems.arcane_tome){
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ItemStack newWand;
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switch(Tier.values()[upgrade.getItemDamage()]){
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case APPRENTICE:
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if(((ItemWand)wand.getItem()).tier == Tier.BASIC){
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newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
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newWand.setTagCompound(wand.getTagCompound());
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// This needs to be done after copying the tag compound so the max damage for the new wand takes storage
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// upgrades into account.
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newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
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this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
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this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
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player.addStat(WizardryAchievements.apprentice, 1);
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}
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break;
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case ADVANCED:
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if(((ItemWand)wand.getItem()).tier == Tier.APPRENTICE){
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newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
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newWand.setTagCompound(wand.getTagCompound());
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newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
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this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
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this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
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}
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break;
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case MASTER:
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if(((ItemWand)wand.getItem()).tier == Tier.ADVANCED){
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newWand = new ItemStack(WizardryUtilities.getWand(Tier.values()[upgrade.getItemDamage()], ((ItemWand)wand.getItem()).element));
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newWand.setTagCompound(wand.getTagCompound());
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newWand.setItemDamage(newWand.getMaxDamage() - (wand.getMaxDamage() - wand.getItemDamage()));
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this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, newWand);
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this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
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player.addStat(WizardryAchievements.master, 1);
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}
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break;
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default:
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break;
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}
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// This needs to happen so the charging works on the new wand, not the old one.
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wand = this.getStackInSlot(ContainerArcaneWorkbench.WAND_SLOT);
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}else{
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// Special upgrades
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// Used to preserve existing mana when upgrading storage rather than creating free mana.
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int prevMana = wand.getMaxDamage() - wand.getItemDamage();
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if(WandHelper.getTotalUpgrades(wand) < ((ItemWand)wand.getItem()).tier.upgradeLimit
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&& WandHelper.getUpgradeLevel(wand, upgrade.getItem()) < Constants.UPGRADE_STACK_LIMIT){
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WandHelper.applyUpgrade(wand, upgrade.getItem());
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// Special behaviours for specific upgrades
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if(upgrade.getItem() == WizardryItems.storage_upgrade){
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wand.setItemDamage(wand.getMaxDamage() - prevMana);
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}
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if(upgrade.getItem() == WizardryItems.attunement_upgrade){
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Spell[] spells = WandHelper.getSpells(wand);
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Spell[] newSpells = new Spell[5 + WandHelper.getUpgradeLevel(wand, WizardryItems.attunement_upgrade)];
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for(int i=0; i<newSpells.length; i++){
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// Prevents both NPEs and AIOOBEs
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newSpells[i] = i < spells.length && spells[i] != null ? spells[i] : Spells.none;
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}
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WandHelper.setSpells(wand, newSpells);
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int[] cooldown = WandHelper.getCooldowns(wand);
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int[] newCooldown = new int[5 + WandHelper.getUpgradeLevel(wand, WizardryItems.attunement_upgrade)];
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if(cooldown.length > 0){
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for(int i=0; i<cooldown.length; i++){
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newCooldown[i] = cooldown[i];
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}
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}
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WandHelper.setCooldowns(wand, newCooldown);
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}
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this.decrStackSize(ContainerArcaneWorkbench.UPGRADE_SLOT, 1);
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player.addStat(WizardryAchievements.special_upgrade, 1);
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if(WandHelper.getTotalUpgrades(wand) == Tier.MASTER.upgradeLimit){
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player.addStat(WizardryAchievements.max_out_wand, 1);
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}
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}
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}
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}
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// Reads NBT spell id array to variable, edits this, then writes it back to NBT.
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// Original spells are preserved; if a slot is left empty the existing spell binding will remain.
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// Accounts for spells which cannot be applied because they are above the wand's tier; these spells
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// will not bind but the existing spell in that slot will remain and other applicable spells will
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// be bound as normal, along with any upgrades and crystals.
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Spell[] spells = WandHelper.getSpells(wand);
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if(spells.length <= 0){
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// 5 here because if the spell array doesn't exist, the wand can't possibly have attunement upgrades
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spells = new Spell[5];
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}
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for(int i=0; i<spells.length; i++){
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if(spellBooks[i] != null && !(Spell.get(spellBooks[i].getItemDamage()).tier.level > ((ItemWand)wand.getItem()).tier.level)){
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spells[i] = Spell.get(spellBooks[i].getItemDamage());
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}
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}
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WandHelper.setSpells(wand, spells);
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// Charges wand by appropriate amount
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if(crystals != null){
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int chargeDepleted = wand.getItemDamage();
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//System.out.println("Charge depleted: " + chargeDepleted);
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//System.out.println("Crystals found: " + crystals.stackSize);
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if(crystals.stackSize * Constants.MANA_PER_CRYSTAL < chargeDepleted){
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//System.out.println("charging");
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wand.setItemDamage(chargeDepleted - crystals.stackSize * Constants.MANA_PER_CRYSTAL);
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this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, crystals.stackSize);
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}else if(chargeDepleted != 0){
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//System.out.println((int)Math.ceil(((double)chargeDepleted)/50));
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this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)chargeDepleted)/Constants.MANA_PER_CRYSTAL));
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wand.setItemDamage(0);
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}
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}
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// Armour
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}else if(wand != null && wand.getItem() instanceof ItemWizardArmour){
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// Applies legendary upgrade
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if(upgrade != null && upgrade.getItem() == WizardryItems.armour_upgrade){
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if(!wand.hasTagCompound()){
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wand.setTagCompound(new NBTTagCompound());
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}
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if(!wand.getTagCompound().hasKey("legendary")){
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wand.getTagCompound().setBoolean("legendary", true);
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this.setInventorySlotContents(ContainerArcaneWorkbench.UPGRADE_SLOT, null);
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player.addStat(WizardryAchievements.legendary);
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}
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}
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// Charges armour by appropriate amount
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if(crystals != null){
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int chargeDepleted = wand.getItemDamage();
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if(crystals.stackSize * Constants.MANA_PER_CRYSTAL < chargeDepleted){
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wand.setItemDamage(chargeDepleted - crystals.stackSize * Constants.MANA_PER_CRYSTAL);
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this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, crystals.stackSize);
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}else if(chargeDepleted != 0){
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this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)chargeDepleted)/Constants.MANA_PER_CRYSTAL));
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wand.setItemDamage(0);
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}
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}
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// Scrolls
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}else if(wand != null && wand.getItem() == WizardryItems.blank_scroll){
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// Spells can only be bound to scrolls if the player has already cast them (prevents casting of master spells without getting a master wand)
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// This restriction does not apply in creative mode
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if(spellBooks[0] != null && (player.capabilities.isCreativeMode || (WizardData.get(player) != null
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&& WizardData.get(player).hasSpellBeenDiscovered(Spell.get(spellBooks[0].getItemDamage()))))
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&& crystals != null && crystals.stackSize * Constants.MANA_PER_CRYSTAL > Spell.get(spellBooks[0].getItemDamage()).cost){
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this.decrStackSize(ContainerArcaneWorkbench.CRYSTAL_SLOT, (int)Math.ceil(((double)Spell.get(spellBooks[0].getItemDamage()).cost)/Constants.MANA_PER_CRYSTAL));
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this.setInventorySlotContents(ContainerArcaneWorkbench.WAND_SLOT, new ItemStack(WizardryItems.scroll, 1, spellBooks[0].getItemDamage()));
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}
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}
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}
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}
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