Add flamecatcher spell, and addItemExtras hook for SpellConjuration

This commit is contained in:
Electroblob77
2020-10-21 22:23:54 +01:00
parent d85441867e
commit 2bb242e6fb
44 changed files with 622 additions and 6 deletions
@@ -43,6 +43,8 @@ public final class WizardrySounds {
public static final SoundEvent ITEM_PURIFYING_ELIXIR_DRINK = createSound("item.purifying_elixir.drink");
public static final SoundEvent ITEM_MANA_FLASK_USE = createSound("item.mana_flask.use");
public static final SoundEvent ITEM_MANA_FLASK_RECHARGE = createSound("item.mana_flask.recharge");
public static final SoundEvent ITEM_FLAMECATCHER_SHOOT = createSound("item.flamecatcher.shoot");
public static final SoundEvent ITEM_FLAMECATCHER_FLAME = createSound("item.flamecatcher.flame");
public static final SoundEvent ENTITY_BLACK_HOLE_AMBIENT = createSound("entity.black_hole.ambient");
public static final SoundEvent ENTITY_BLACK_HOLE_VANISH = createSound("entity.black_hole.vanish");
@@ -124,6 +126,7 @@ public final class WizardrySounds {
public static final SoundEvent ENTITY_FIREBOMB_THROW = createSound("entity.firebomb.throw");
public static final SoundEvent ENTITY_FIREBOMB_SMASH = createSound("entity.firebomb.smash");
public static final SoundEvent ENTITY_FIREBOMB_FIRE = createSound("entity.firebomb.fire");
public static final SoundEvent ENTITY_FLAMECATCHER_ARROW_HIT = createSound("entity.flamecatcher_arrow.hit");
public static final SoundEvent ENTITY_FORCE_ARROW_HIT = createSound("entity.force_arrow.hit");
public static final SoundEvent ENTITY_FORCE_ORB_HIT = createSound("entity.force_orb.hit");
public static final SoundEvent ENTITY_FORCE_ORB_HIT_BLOCK = createSound("entity.force_orb.hit_block");