Block protection compat overhaul

- Unifies all block protection checks into helper methods in BlockUtils which trigger all the necessary forge events and vanilla methods
- Implements these checks in all the appropriate places and removes calls to EntityUtils#canDamageBlocks(...) where they are no longer needed
- Changes the mine spell to respect the config settings in line with the rest of the spells
- Fixes earthquake not respecting the settings at all
- Adds a separate config option for dispenser block damage and updates the description for the existing settings to reflect the changes
This commit is contained in:
Electroblob77
2020-09-23 00:57:55 +01:00
parent f49ef7594d
commit 2f91573284
22 changed files with 238 additions and 86 deletions
@@ -109,7 +109,7 @@ public class EntityBlackHole extends EntityScaledConstruct {
if(rand.nextInt(Math.max(1, (int)this.getDistanceSq(pos) * 3)) == 0){
if(!BlockUtils.isBlockUnbreakable(world, pos) && !world.isAirBlock(pos)
&& world.isBlockNormalCube(pos, false)){
&& world.isBlockNormalCube(pos, false) && BlockUtils.canBreakBlock(getCaster(), world, pos)){
// Checks that the block above is not solid, since this causes the falling block to vanish.
// && !world.isBlockNormalCube(pos.up(), false)){