Block protection compat overhaul

- Unifies all block protection checks into helper methods in BlockUtils which trigger all the necessary forge events and vanilla methods
- Implements these checks in all the appropriate places and removes calls to EntityUtils#canDamageBlocks(...) where they are no longer needed
- Changes the mine spell to respect the config settings in line with the rest of the spells
- Fixes earthquake not respecting the settings at all
- Adds a separate config option for dispenser block damage and updates the description for the existing settings to reflect the changes
This commit is contained in:
Electroblob77
2020-09-23 00:57:55 +01:00
parent f49ef7594d
commit 2f91573284
22 changed files with 238 additions and 86 deletions
@@ -32,7 +32,7 @@ public class Petrify extends SpellRay {
if(target instanceof EntityLiving && !world.isRemote){
// Unchecked cast is fine because the block is a static final field
if(((BlockStatue)WizardryBlocks.petrified_stone).convertToStatue((EntityLiving)target,
(int)(getProperty(MINIMUM_EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){
caster, (int)(getProperty(MINIMUM_EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)))){
}
}