Add entity- and tileentity-sensitive versions of Spell#canBeCastByNPCs and Spell#canBeCastByDispensers

This commit is contained in:
Electroblob77
2020-01-27 16:42:28 +00:00
parent b682740751
commit 3052e56d03
42 changed files with 160 additions and 96 deletions
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -29,8 +30,8 @@ public class ForestOfThorns extends Spell {
}
@Override public boolean requiresPacket(){ return false; }
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers(){ return true; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){