Add entity- and tileentity-sensitive versions of Spell#canBeCastByNPCs and Spell#canBeCastByDispensers

This commit is contained in:
Electroblob77
2020-01-27 16:42:28 +00:00
parent b682740751
commit 3052e56d03
42 changed files with 160 additions and 96 deletions
@@ -19,6 +19,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.EnumAction;
import net.minecraft.network.play.server.SPacketEntityVelocity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
@@ -58,12 +59,12 @@ public class Grapple extends Spell {
}
@Override
public boolean canBeCastByNPCs(){
public boolean canBeCastBy(EntityLiving npc, boolean override){
return true;
}
@Override
public boolean canBeCastByDispensers(){
public boolean canBeCastBy(TileEntityDispenser dispenser){
return true;
}