'Tis the season!
- Decked the halls - Jingled the bells - Wrapped the presents - Loaded up the sleigh
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.client.model;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.block.BlockStatue;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -13,6 +14,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
ModelRenderer hatSegment4;
|
||||
ModelRenderer hatSegment5;
|
||||
ModelRenderer hatSegment6;
|
||||
ModelRenderer hatBobble;
|
||||
ModelRenderer robe;
|
||||
|
||||
public ModelWizardArmour(float delta){
|
||||
@@ -75,6 +77,13 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
hatSegment6.mirror = true;
|
||||
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
|
||||
|
||||
hatBobble = new ModelRenderer(this, 52, 47);
|
||||
hatBobble.addBox(0F, 0F, 0F, 3, 3, 3);
|
||||
hatBobble.setRotationPoint(-1.5F, -15.1F, 4F);
|
||||
hatBobble.setTextureSize(64, 64);
|
||||
hatBobble.mirror = true;
|
||||
setRotation(hatBobble, -0.65F, 0F, 0F);
|
||||
|
||||
bipedBody = new ModelRenderer(this, 16, 16);
|
||||
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
|
||||
bipedBody.setRotationPoint(0F, 0F, 0F);
|
||||
@@ -97,6 +106,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
bipedHead.addChild(hatSegment4);
|
||||
bipedHead.addChild(hatSegment5);
|
||||
bipedHead.addChild(hatSegment6);
|
||||
bipedHead.addChild(hatBobble);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
|
||||
@@ -129,6 +139,8 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
|
||||
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
|
||||
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
|
||||
|
||||
this.hatBobble.showModel = Wizardry.tisTheSeason;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -67,10 +67,10 @@ public final class WizardryModels {
|
||||
|
||||
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
|
||||
|
||||
registerItemModel(WizardryItems.magic_wand);
|
||||
registerItemModel(WizardryItems.apprentice_wand);
|
||||
registerItemModel(WizardryItems.advanced_wand);
|
||||
registerItemModel(WizardryItems.master_wand);
|
||||
registerWandModel(WizardryItems.magic_wand);
|
||||
registerWandModel(WizardryItems.apprentice_wand);
|
||||
registerWandModel(WizardryItems.advanced_wand);
|
||||
registerWandModel(WizardryItems.master_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spell_book);
|
||||
// Wildcard registered for wizard trades.
|
||||
@@ -78,37 +78,37 @@ public final class WizardryModels {
|
||||
registerItemModel(WizardryItems.arcane_tome);
|
||||
registerItemModel(WizardryItems.wizard_handbook);
|
||||
|
||||
registerItemModel(WizardryItems.novice_fire_wand);
|
||||
registerItemModel(WizardryItems.novice_ice_wand);
|
||||
registerItemModel(WizardryItems.novice_lightning_wand);
|
||||
registerItemModel(WizardryItems.novice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.novice_earth_wand);
|
||||
registerItemModel(WizardryItems.novice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.novice_healing_wand);
|
||||
registerWandModel(WizardryItems.novice_fire_wand);
|
||||
registerWandModel(WizardryItems.novice_ice_wand);
|
||||
registerWandModel(WizardryItems.novice_lightning_wand);
|
||||
registerWandModel(WizardryItems.novice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.novice_earth_wand);
|
||||
registerWandModel(WizardryItems.novice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.novice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.apprentice_fire_wand);
|
||||
registerItemModel(WizardryItems.apprentice_ice_wand);
|
||||
registerItemModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerItemModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.apprentice_earth_wand);
|
||||
registerItemModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.apprentice_healing_wand);
|
||||
registerWandModel(WizardryItems.apprentice_fire_wand);
|
||||
registerWandModel(WizardryItems.apprentice_ice_wand);
|
||||
registerWandModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerWandModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.apprentice_earth_wand);
|
||||
registerWandModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.apprentice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.advanced_fire_wand);
|
||||
registerItemModel(WizardryItems.advanced_ice_wand);
|
||||
registerItemModel(WizardryItems.advanced_lightning_wand);
|
||||
registerItemModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerItemModel(WizardryItems.advanced_earth_wand);
|
||||
registerItemModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerItemModel(WizardryItems.advanced_healing_wand);
|
||||
registerWandModel(WizardryItems.advanced_fire_wand);
|
||||
registerWandModel(WizardryItems.advanced_ice_wand);
|
||||
registerWandModel(WizardryItems.advanced_lightning_wand);
|
||||
registerWandModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerWandModel(WizardryItems.advanced_earth_wand);
|
||||
registerWandModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerWandModel(WizardryItems.advanced_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.master_fire_wand);
|
||||
registerItemModel(WizardryItems.master_ice_wand);
|
||||
registerItemModel(WizardryItems.master_lightning_wand);
|
||||
registerItemModel(WizardryItems.master_necromancy_wand);
|
||||
registerItemModel(WizardryItems.master_earth_wand);
|
||||
registerItemModel(WizardryItems.master_sorcery_wand);
|
||||
registerItemModel(WizardryItems.master_healing_wand);
|
||||
registerWandModel(WizardryItems.master_fire_wand);
|
||||
registerWandModel(WizardryItems.master_ice_wand);
|
||||
registerWandModel(WizardryItems.master_lightning_wand);
|
||||
registerWandModel(WizardryItems.master_necromancy_wand);
|
||||
registerWandModel(WizardryItems.master_earth_wand);
|
||||
registerWandModel(WizardryItems.master_sorcery_wand);
|
||||
registerWandModel(WizardryItems.master_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spectral_sword);
|
||||
registerItemModel(WizardryItems.spectral_pickaxe);
|
||||
@@ -303,6 +303,23 @@ public final class WizardryModels {
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a wand model, using the item's registry name as the model name (this convention makes it easier to
|
||||
* keep track of everything).
|
||||
*/
|
||||
private static void registerWandModel(Item item){
|
||||
|
||||
if(Wizardry.tisTheSeason){
|
||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||
ModelBakery.registerItemVariants(item, new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
}else{
|
||||
registerItemModel(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers an item model, using the itemstack-sensitive {@link IMultiTexturedItem#getModelName(ItemStack)} as the
|
||||
|
||||
Reference in New Issue
Block a user