'Tis the season!
- Decked the halls - Jingled the bells - Wrapped the presents - Loaded up the sleigh
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@@ -243,7 +243,12 @@ public final class Spells {
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IForgeRegistry<Spell> registry = event.getRegistry();
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registry.register(new None());
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registry.register(new SpellArrow<>("magic_missile", EntityMagicMissile::new).addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
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registry.register(new SpellArrow<EntityMagicMissile>("magic_missile", EntityMagicMissile::new){
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@Override
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protected String getTranslationKey(){
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return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
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}
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}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
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registry.register(new Ignite());
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registry.register(new Freeze());
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registry.register(new Snowball());
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@@ -88,6 +88,7 @@ public final class WizardrySounds {
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public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
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public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
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public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
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public static final SoundEvent ENTITY_WIZARD_HOHOHO = createSound("entity.wizard.hohoho");
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public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
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public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
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