Add summoned creature appear/disappear animation
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@@ -1,6 +1,7 @@
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package electroblob.wizardry.entity.living;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.client.DrawingUtils;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.ParticleBuilder;
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@@ -96,6 +97,11 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
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}
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}
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@Override
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public int getAnimationColour(float animationProgress){
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return DrawingUtils.mix(0xffffff, 0x73e1ff, animationProgress);
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}
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@Override
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public void onLivingUpdate(){
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