Add summoned creature appear/disappear animation

This commit is contained in:
Electroblob77
2020-06-04 22:45:39 +01:00
parent 09967ac256
commit 33d4652758
34 changed files with 169 additions and 52 deletions
@@ -1,6 +1,7 @@
package electroblob.wizardry.entity.living;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.ParticleBuilder;
@@ -96,6 +97,11 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
}
}
@Override
public int getAnimationColour(float animationProgress){
return DrawingUtils.mix(0xffffff, 0x73e1ff, animationProgress);
}
@Override
public void onLivingUpdate(){