diff --git a/src/main/java/electroblob/wizardry/client/GuiWizardHandbook.java b/src/main/java/electroblob/wizardry/client/GuiWizardHandbook.java index ccdf87c5..fbae421d 100644 --- a/src/main/java/electroblob/wizardry/client/GuiWizardHandbook.java +++ b/src/main/java/electroblob/wizardry/client/GuiWizardHandbook.java @@ -182,7 +182,7 @@ public class GuiWizardHandbook extends GuiScreen { RenderHelper.enableGUIStandardItemLighting(); GlStateManager.disableLighting(); GlStateManager.enableRescaleNormal(); - GL11.glEnable(GL11.GL_COLOR_MATERIAL); + GlStateManager.enableColorMaterial(); GlStateManager.enableLighting(); itemRender.zLevel = 100.0F; @@ -204,7 +204,7 @@ public class GuiWizardHandbook extends GuiScreen { GlStateManager.popMatrix(); GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.enableDepth(); RenderHelper.enableStandardItemLighting(); } @@ -219,7 +219,7 @@ public class GuiWizardHandbook extends GuiScreen { RenderHelper.enableGUIStandardItemLighting(); GlStateManager.disableLighting(); GlStateManager.enableRescaleNormal(); - GL11.glEnable(GL11.GL_COLOR_MATERIAL); + GlStateManager.enableColorMaterial(); itemRender.zLevel = 0.0F; GlStateManager.disableLighting(); @@ -239,7 +239,7 @@ public class GuiWizardHandbook extends GuiScreen { GlStateManager.popMatrix(); GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.enableDepth(); RenderHelper.enableStandardItemLighting(); } diff --git a/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java b/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java index 8fd2137a..52d561bb 100644 --- a/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java +++ b/src/main/java/electroblob/wizardry/client/WizardryClientEventHandler.java @@ -1,7 +1,5 @@ package electroblob.wizardry.client; -import java.lang.reflect.Field; - import org.lwjgl.opengl.GL11; import electroblob.wizardry.WizardData; @@ -21,7 +19,6 @@ import electroblob.wizardry.util.WandHelper; import electroblob.wizardry.util.WizardryUtilities; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiMerchant; -import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GlStateManager; @@ -50,7 +47,6 @@ import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; -import net.minecraftforge.fml.relauncher.ReflectionHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @@ -73,12 +69,6 @@ public final class WizardryClientEventHandler { private static final ResourceLocation pointerTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/pointer.png"); private static final ResourceLocation targetPointerTexture = new ResourceLocation(Wizardry.MODID, "textures/entity/target_pointer.png"); - private static final Field ITEM_RENDERER; - - static { - ITEM_RENDERER = ReflectionHelper.findField(GuiScreen.class, "itemRender", "field_146296_j"); - } - @SubscribeEvent public static void onTextureStitchEvent(TextureStitchEvent.Pre event){ event.getMap().registerSprite(ContainerArcaneWorkbench.EMPTY_SLOT_CRYSTAL); @@ -164,36 +154,30 @@ public final class WizardryClientEventHandler { } private static void renderItemAndTooltip(GuiContainer gui, ItemStack stack, int x, int y, int mouseX, int mouseY, boolean tooltip){ - - try { - - RenderItem renderItem = (RenderItem)ITEM_RENDERER.get(gui); - GlStateManager.pushMatrix(); - RenderHelper.enableGUIStandardItemLighting(); - GlStateManager.disableLighting(); - GlStateManager.enableRescaleNormal(); - GL11.glEnable(GL11.GL_COLOR_MATERIAL); - GlStateManager.enableLighting(); - renderItem.zLevel = 100.0F; - - if(!stack.isEmpty()){ - renderItem.renderItemAndEffectIntoGUI(stack, x, y); - renderItem.renderItemOverlays(Minecraft.getMinecraft().fontRenderer, stack, x, y); - - if(tooltip){ - gui.drawHoveringText(gui.getItemToolTip(stack), mouseX + gui.getXSize()/2 - gui.width/2, - mouseY + gui.getYSize()/2 - gui.height/2); - } - } - GlStateManager.popMatrix(); - GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); - RenderHelper.enableStandardItemLighting(); - - } catch (Exception e){ - e.printStackTrace(); + RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); + GlStateManager.pushMatrix(); + RenderHelper.enableGUIStandardItemLighting(); + GlStateManager.disableLighting(); + GlStateManager.enableRescaleNormal(); + GlStateManager.enableColorMaterial(); + GlStateManager.enableLighting(); + renderItem.zLevel = 100.0F; + + if(!stack.isEmpty()){ + renderItem.renderItemAndEffectIntoGUI(stack, x, y); + renderItem.renderItemOverlays(Minecraft.getMinecraft().fontRenderer, stack, x, y); + + if(tooltip){ + gui.drawHoveringText(gui.getItemToolTip(stack), mouseX + gui.getXSize()/2 - gui.width/2, + mouseY + gui.getYSize()/2 - gui.height/2); + } } + + GlStateManager.popMatrix(); + GlStateManager.enableLighting(); + GlStateManager.enableDepth(); + RenderHelper.enableStandardItemLighting(); } // Third person @@ -241,7 +225,7 @@ public final class WizardryClientEventHandler { GlStateManager.disableLighting(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f); // Disabling depth test allows it to be seen through everything. - GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.disableDepth(); GlStateManager.color(1, 1, 1, 1); GlStateManager.translate(event.getX(), event.getY() + event.getEntity().height + 0.5, event.getZ()); @@ -265,7 +249,7 @@ public final class WizardryClientEventHandler { GlStateManager.enableCull(); GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.enableDepth(); GlStateManager.popMatrix(); } @@ -282,7 +266,7 @@ public final class WizardryClientEventHandler { GlStateManager.disableLighting(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f); // Disabling depth test allows it to be seen through everything. - GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.disableDepth(); GlStateManager.color(1, 1, 1, 1); GlStateManager.translate(event.getX(), event.getY() + event.getEntity().height + 0.5, event.getZ()); @@ -306,7 +290,7 @@ public final class WizardryClientEventHandler { GlStateManager.enableCull(); GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.enableDepth(); GlStateManager.popMatrix(); } @@ -327,7 +311,7 @@ public final class WizardryClientEventHandler { OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240f, 240f); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); // Disabling depth test allows it to be seen through everything. - GL11.glDisable(GL11.GL_DEPTH_TEST); + GlStateManager.disableDepth(); GlStateManager.translate(event.getX(), event.getY() + event.getEntity().height * 0.6, event.getZ()); @@ -351,7 +335,7 @@ public final class WizardryClientEventHandler { GlStateManager.enableCull(); GlStateManager.disableBlend(); GlStateManager.enableLighting(); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.enableDepth(); GlStateManager.popMatrix(); } @@ -365,8 +349,8 @@ public final class WizardryClientEventHandler { GlStateManager.pushMatrix(); - GL11.glDisable(GL11.GL_DEPTH_TEST); - GL11.glDepthMask(false); + GlStateManager.disableDepth(); + GlStateManager.depthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableAlpha(); @@ -383,8 +367,8 @@ public final class WizardryClientEventHandler { buffer.pos(0.0D, 0.0D, -90.0D).tex(0.0D, 0.0D).endVertex(); tessellator.draw(); - GL11.glDepthMask(true); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(true); + GlStateManager.enableDepth(); GlStateManager.enableAlpha(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); @@ -395,8 +379,8 @@ public final class WizardryClientEventHandler { GlStateManager.pushMatrix(); - GL11.glDisable(GL11.GL_DEPTH_TEST); - GL11.glDepthMask(false); + GlStateManager.disableDepth(); + GlStateManager.depthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableAlpha(); @@ -413,8 +397,8 @@ public final class WizardryClientEventHandler { buffer.pos(0.0D, 0.0D, -90.0D).tex(0.0D, 0.0D).endVertex(); tessellator.draw(); - GL11.glDepthMask(true); - GL11.glEnable(GL11.GL_DEPTH_TEST); + GlStateManager.depthMask(true); + GlStateManager.enableDepth(); GlStateManager.enableAlpha(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);